#include "Contents/Effects/ThrowEffects.h" #include "Contents/Effects/Particle.h" // OFFSET: 0x00B7D8B0 // FUNCTION: fn_19234 void CThrowItemEffect::Slot12() { switch (this->id) { case 613: case 614: case 615: case 616: this->AddEvent(0, "effect\\닌자_던지기.wav", 0, 0); break; case 298: this->AddEvent(0, "_heal_effect.wav", 0, 0); break; case 914: this->AddEvent(0, "effect\\G스포어익스플로젼.wav", 0, 0); break; } } // OFFSET: 0x00B7F190 // FUNCTION: fn_19243 bool CVolcanoEffect::Slot06() { for (auto particle = this->particles.begin(); particle != this->particles.end(); ++particle) { if ((*particle)->alpha > 0) { return true; } } return false; }