#include "Contents/Effects/PowderingEffect.h" // OFFSET: 0x00708E70 // FUNCTION: fn_07085 CPowderingEffect::CPowderingEffect() : CEffect(-1), unknown_00E4(0) { } // OFFSET: 0x00709690 // FUNCTION: fn_07091 void CPowderingEffect::Slot12() { if (this->id == 1104) { this->AddEvent(0, "effect\\su_cn_powdering.wav", 0, 0); } }