#include "Network/Connection/Connection.h" #include // OFFSET: 0x00D059E0 // FUNCTION: fn_21572 void DecodeSrcDst(const unsigned char* packed, int* srcX, int* srcY, int* dstX, int* dstY, int* subX, int* subY) { *srcX = packed[0]; *srcX = (*srcX << 2) | (packed[1] >> 6); *srcY = packed[1] & 0x3F; *srcY = (*srcY << 4) | (packed[2] >> 4); *dstX = packed[2] & 0x0F; *dstX = (*dstX << 6) | (packed[3] >> 2); *dstY = packed[3] & 0x03; *dstY = (*dstY << 8) | packed[4]; *subX = packed[5] >> 4; *subY = packed[5] & 0x0F; } // OFFSET: 0x00D08600 // FUNCTION: fn_21589 void SendPacketHeader(std::uint16_t packetType) { GetRagConnection().Send(sizeof(packetType), &packetType); } // OFFSET: 0x00D08620 // FUNCTION: fn_21590 void SendPacketHeader2(std::uint16_t packetType) { GetRagConnection().Send(sizeof(packetType), &packetType); }