#include "Contents/SpriteLayerDrawing.h" #include "Client/Session.h" #include "Contents/Actors/ActorStateFlags.h" #include "Contents/Actors/Pc.h" #include "Contents/Configuration/ServiceOptions.h" #include "Contents/SpriteRidingOffset.h" #include "Contents/SpriteRidingPolicy.h" #include "Resource/PaletteResource.h" #include "Resource/ResourceMgr.h" #include "Resource/Sprites/ActionResource.h" #include "Resource/Sprites/SpriteResource.h" #include "Script/LuaScript.h" #include // OFFSET: 0x0063FC90 // FUNCTION: fn_04808 void SpriteLayerRenderer::QueueQuad(int layer, const SpriteQuad* quad, const std::uint32_t* palette, int blend) { const int direction = this->pc->render.previousAnimation - this->pc->render.animation; if (this->layerViews[layer] > 0) { int priority = -1; g_luaScript->Call("GetLayerPriority", "ddd>d", direction, layer, this->layerViews[layer], &priority); if (priority == -1) { return; } SpriteLayerQuad entry; memcpy_s(&entry.quad, sizeof(entry.quad), quad, sizeof(SpriteQuad)); entry.palette = palette; entry.blend = blend; this->quads.insert(std::make_pair(priority, entry)); } else { SpriteLayerQuad entry; memcpy_s(&entry.quad, sizeof(entry.quad), quad, sizeof(SpriteQuad)); entry.palette = palette; entry.blend = blend; this->quads.emplace(static_cast(this->quads.size()) + 1, entry); } } // OFFSET: 0x00640050 // OFFSET: 0x00640AD0 // OFFSET: 0x00640ED0 // OFFSET: 0x00641130 // FUNCTION: fn_04813 std::pair SpriteLayerRenderer::GetItemOffset(int layer) { if (g_session.IsDoramJob(this->pc->unknown_025C) == true) { CPc* pc = this->pc; int turn = 0; if (pc->unknown_043C == 2) { turn = -1; } else if (pc->unknown_043C == 1) { turn = 1; } int direction = pc->render.previousAnimation - pc->render.animation + turn; if (direction < 0) { direction = 7; } if (direction > 7) { direction = 0; } int x = 0; int y = 0; g_luaScript->Call("OffsetItemPos_GetOffsetForDoram", "ddd>dd", this->layerViews[layer], direction, pc->unknown_0260, &x, &y); return std::make_pair(x, y); } return std::make_pair(0, 0); } // OFFSET: 0x006412B0 // FUNCTION: fn_04814 const std::uint32_t* SpriteLayerRenderer::GetPalette(int layer, CSprRes* sprite, CActRes*) { switch (layer) { case 0: if (static_cast(this->pc->render.unknown_0048) > 0) { return static_cast(ResourceMgr::Instance().Load(this->pc->render.name))->palette; } break; case 1: if (this->pc->unknown_0444 > 0) { return static_cast(ResourceMgr::Instance().Load(this->pc->unknown_0478))->palette; } break; } return sprite->palette; } // OFFSET: 0x00641420 // FUNCTION: fn_04815 std::pair SpriteLayerRenderer::FindLayer(int layer) { const auto found = this->layers.find(layer); if (found == this->layers.end()) { return std::make_pair(false, SpriteLayerResources{}); } return std::make_pair(true, found->second); } // OFFSET: 0x00641620 // FUNCTION: fn_04816 std::pair SpriteLayerRenderer::GetLayerSound(int layer, CActRes* action, int sound) { if (layer != 6) { return {false, ""}; } if (sound == -1) { return {false, ""}; } std::string name = action->Sound(sound); if (name.find(".wav") != std::string::npos) { name.clear(); } return {true, name}; } // OFFSET: 0x00641E40 // FUNCTION: fn_04818 void SpriteLayerRenderer::LoadLayers() { for (int layer = 0; layer < 9; ++layer) { CRes* sprite = this->pc->GetEquipSprite(layer); CRes* action = this->pc->GetEquipAction(layer); if (!sprite || !action) { continue; } if (layer == 1) { const ActionFrame& frame = static_cast(action)->Frame(this->pc->render.previousAnimation, this->pc->render.curMotion); if (frame.Cell(GetSlotLayer(1)).image == -1) { this->unknown_006D = true; } if (StateFlag11(this->pc->stateFlags) == true) { if (g_session.IsDoramJob(this->pc->unknown_025C) == true) { sprite = ResourceMgr::Instance().Load("이팩트\\orcface_doram.spr"); action = ResourceMgr::Instance().Load("이팩트\\orcface_doram.act"); } else { sprite = ResourceMgr::Instance().Load("이팩트\\orcface.spr"); action = ResourceMgr::Instance().Load("이팩트\\orcface.act"); } } } SpriteLayerResources& resources = this->layers[layer]; resources.sprite = static_cast(sprite); resources.action = static_cast(action); } for (int layer = 2; layer <= 4; ++layer) { if (g_session.IsSpecialMonsterJob(this->layerViews[layer]) == true) { this->unknown_006C = true; return; } } }