#include "Client/Input/Language.h" #include "Contents/SkinMgr.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/SkinPalette.h" #include "Resource/TextureNames.h" #include "UI/Window/InputFocus.h" #include "UI/Edit/UIEditCtrl.h" // OFFSET: 0x0084F250 // FUNCTION: fn_10657 UIEditCtrl2::UIEditCtrl2(UIWindowContext& windows, UIEditContext& edit) : UIEditCtrl(windows, edit) { } // OFFSET: 0x00852700 UIEditCtrl2::~UIEditCtrl2() = default; // OFFSET: 0x00863BF0 // FUNCTION: fn_10911 int UIEditCtrl2::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) { if (message != 0) { this->UIEditCtrl::SendMsg(sender, message, a, b, c, d); } else { InputFocus& focus = this->m_edit->focus; if (focus.IsLast(focus.window)) { focus.First(); } else { focus.Next(); } this->UIWindow::SendMsg(sender, message, a, b, c, d); } return 0; } // OFFSET: 0x0084F570 // FUNCTION: fn_10659 UIEditCtrl3::UIEditCtrl3(UIWindowContext& windows, UIEditContext& edit) : UIEditCtrl2(windows, edit) { this->unknown_0130 = 0; this->unknown_0134 = 0; this->unknown_0138 = 14; this->unknown_013C = 0; this->unknown_0140 = 0; this->unknown_0144 = 0; this->unknown_0148 = 0; this->unknown_014C = 0; this->unknown_0150 = 0; this->unknown_0154 = 0; this->unknown_0158 = 0; this->unknown_015C = 0; this->unknown_015E = 0; this->unknown_0184 = 0; this->unknown_0160 = 0; this->unknown_0164 = 0; } // OFFSET: 0x00853760 // FUNCTION: fn_10741 void UIEditCtrl_OldList::RecallHistory(int step) { if (this->historyIndex == -1) { return; } this->historyIndex += step; if (this->historyIndex < 0) { this->historyIndex = static_cast(this->history.size()) - 1; } if (static_cast(this->historyIndex) >= this->history.size()) { this->historyIndex = 0; } this->SetText(this->history[this->historyIndex].c_str()); this->Slot23(); this->Invalidate(); } // OFFSET: 0x0084F7B0 // FUNCTION: fn_10660 UIEditCtrl4::UIEditCtrl4(UIWindowContext& windows, UIEditContext& edit) : UIEditCtrl(windows, edit), placeholderColor(0xFFFFFFFFu), placeholderEnabled(0) { } // OFFSET: 0x00852870 UIEditCtrl4::~UIEditCtrl4() = default; // OFFSET: 0x0085AA40 // FUNCTION: fn_10782 void UIEditCtrl4::Slot23() { this->text.clear(); this->m_edit->input.ResetInput(); this->m_edit->input.ResetInput(); this->m_edit->input.Insert(this->text.c_str()); this->m_edit->password = this->mask != 0; this->SelectAll(); } // OFFSET: 0x008563D0 // FUNCTION: fn_10754 void UIEditCtrl4::PaintText() { this->PaintTextWithPolicy(true, &this->placeholder, this->placeholderColor, this->placeholderEnabled == 1); } // OFFSET: 0x00869800 // FUNCTION: fn_10972 void UIEditCtrl4::SetPlaceholderEnabled(bool enabled) { this->placeholderEnabled = enabled; } // OFFSET: 0x0084F7B0 // FUNCTION: fn_10661 UIEditCtrl5::UIEditCtrl5(UIWindowContext& windows, UIEditContext& edit) : UIEditCtrl4(windows, edit) { } // OFFSET: 0x008528F0 UIEditCtrl5::~UIEditCtrl5() = default; // OFFSET: 0x00864140 // FUNCTION: fn_10913 int UIEditCtrl5::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) { if (message != 0) { this->UIEditCtrl::SendMsg(sender, message, a, b, c, d); } else { InputFocus& focus = this->m_edit->focus; if (focus.IsLast(focus.window)) { focus.First(); } else { focus.Next(); } this->UIWindow::SendMsg(sender, message, a, b, c, d); } return 0; } // OFFSET: 0x0085CBF0 // FUNCTION: fn_10806 void UIEditCtrl3::Paint() { const bool selected = g_skinInfo.Selected(); const SkinPaletteCell cell = {1, 2}; const std::uint32_t color = SkinPaletteColor(ResourceMgr::Instance(), cell, selected); this->red = color & 0xFF; this->blue = (color >> 16) & 0xFF; this->green = (color & 0xFFFF) >> 8; this->Invalidate(); this->ClearSurface(static_cast(this->red) | (static_cast(this->green) << 8) | (static_cast(this->blue) << 16)); this->PaintText(); if (this->parent) { this->parent->Invalidate(); } } // OFFSET: 0x0085FF60 // FUNCTION: fn_10892 void UIEditCtrl3::Slot35(int value) { if (this->unknown_0134 == 0) { return; } if (value < 0) { this->SendMsg(this->unknown_0130, 7, 3, 0, 0, 0); } else { this->SendMsg(this->unknown_0130, 7, -3, 0, 0, 0); } } // OFFSET: 0x0085BB60 // FUNCTION: fn_10796 void UIBitmapEditCtrl::Paint() { this->ClearSurface(0xFFFFFFFF); CBitmapRes* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str()))); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); this->textY = 3; this->PaintText(); } // OFFSET: 0x0085EB50 // FUNCTION: fn_10840 void UIChatEditCtrl::Slot25(int x, int y) { if (this->disabled == 0) { this->m_edit->focus.Set(this); } this->parent->Slot25(x + this->geometry.x, y + this->geometry.y); } // OFFSET: 0x0085CDE0 // FUNCTION: fn_10808 void UIEditCtrl_OldList::Paint() { this->ClearSurface(0xFFFF00FF); if (!this->bitmapName.empty()) { CBitmapRes* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str()))); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); } this->PaintText(); } // OFFSET: 0x0085FFC0 // FUNCTION: fn_10894 void UIEditCtrl_OldList::Slot35(int value) { if (value < 0) { this->SendMsg(nullptr, 19, 0, 0, 0, 0); } else { this->SendMsg(nullptr, 18, 0, 0, 0, 0); } } // OFFSET: 0x0085E3D0 // FUNCTION: fn_10827 void UIEditCtrlVarId::Slot24(int) { this->Synchronize(); this->Invalidate(); this->SendMsg(this, 0, 0, 0, 0, 0); } // OFFSET: 0x0085FFA0 // FUNCTION: fn_10893 void UIEditCtrlVarId::Slot35(int value) { if (this->parent) { this->parent->Slot35(value); } }