#include "UI/Items/UIWeaponRefineWnd.h" #include "Contents/MessageTable.h" #include "UI/Buttons/UIButton.h" // OFFSET: 0x009A3CD0 // FUNCTION: fn_13613 void UIWeaponRefineWnd::Paint() { auto& controls = *this->m_controls; const int titleHeight = this->DrawTitleBar(controls.fonts, controls.locale, true, LookupMessage(910), 0); this->DrawPanelBackground(titleHeight, 0, ""); this->DrawButtonBar(2, 0, 1); }