#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIRESIZER_H #define RAGNAROK_SOURCE_UI_WINDOW_UIRESIZER_H #include "UI/Window/UIWindow.h" #include #include class UIResizer : public UIWindow { public: void Paint() override; void Slot28(int x, int y) override; void ResetCursor(int x, int y) override; void Slot31(int x, int y) override; void SetDirection(int value); /* 007C */ std::string bitmapName; /* 0094 */ int startX; /* 0098 */ int startY; /* 009C */ int direction; /* 00A0 */ int parentWidth; /* 00A4 */ int parentHeight; /* 00A8 */ std::uint32_t lineColor; /* 00AC */ std::uint32_t backgroundColor; }; #endif