#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIWORDDISPLAYWND_H #define RAGNAROK_SOURCE_UI_WINDOW_UIWORDDISPLAYWND_H #include "UI/Window/UIFrameWnd.h" #include #include class UIWordDisplayWnd : public UIFrameWnd { public: void Slot19() override; void Paint() override; /* 00B4 */ int screenX; /* 00B8 */ int screenY; /* 00BC */ std::string text; /* 00D4 */ std::uint32_t aid; }; #endif