#include "Client/ModeBaseEvents.h" #include "Client/Mode/ActiveGameMode.h" #include "Contents/Configuration/ServiceConfiguration.h" #include "Contents/Party/AdventurerAgencyMgr.h" #include "Contents/UserData/AccountLinkedUserDataMgr.h" #include "Contents/UserData/CharacterLinkedUserDataMgr.h" #include // OFFSET: 0x00AD7500 // FUNCTION: fn_17849 int ModeBaseEvents::Send(int event, const char* text, int, int, int) { if (event == 2) { g_accountLinkedUserDataMgr->Save(this->emotions, this->script, this->persistenceAccountId, this->renderSystem, this->token16, this->work); if (g_world.state != 1) { if (g_world.gameMode) { g_world.gameMode->running = 0; } } else if (g_world.gameMode) { g_characterLinkedUserDataMgr->Save(this->characterSave, this->token16, this->work); if (g_world.state != 1) { if (g_world.gameMode) { g_world.gameMode->running = 0; } } else if (g_world.gameMode) { g_adventurerAgencyMgr->RequestStop(this->agency, this->stopRecruiting); if (g_world.gameMode) { g_world.gameMode->running = 0; } } } if (g_serviceType == 11) { ShellExecuteA(this->window, "open", "http://www.ragnarok.co.in/index.php", nullptr, nullptr, SW_SHOWNORMAL); } g_world.running = 0; } else if (event == 68) { this->transitionRequested = 1; if (text) { this->transitionName = text; } } return 0; }