#include "UI/Window/UIJobListWnd.h" #include "Resource/ResourceMgr.h" #include "Resource/SkinPalette.h" #include "UI/Buttons/UIButton.h" #include // OFFSET: 0x0092C640 // FUNCTION: fn_12664 void UIJobListWnd::Paint() { this->DrawTitleBar(this->m_controls->fonts, this->m_controls->locale, true, "", 0); unsigned red, green, blue; SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue); this->FillRegion(0, 17, this->geometry.width, this->geometry.height - 38, RGB(red, green, blue)); this->DrawButtonBar(2, 0, 1); }