#include "UI/AdventureGuide/UIAdventureGuide.h" #include "UI/Lists/UIListBoxTemplate.h" #include "UI/Lists/UIVScrollBar.h" #include "UI/Text/UIStaticTextControl.h" template void CUIListBoxEx::UpdateScrollBar(); template void CUIListBox::UpdateScrollBar(); template void CUIListBox::UpdateScrollBar(); namespace AdventureGuide { // OFFSET: 0x009DC8E0 // FUNCTION: fn_14324 void CUIIntro::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x009DC8F0 // FUNCTION: fn_14325 void CUIItem::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x009DC900 // FUNCTION: fn_14326 void CUIMonster::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x009DC940 // FUNCTION: fn_14328 void CUIQuest::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x009DD1C0 // FUNCTION: fn_14333 void CUIItem::Slot16() { } // OFFSET: 0x009DD6B0 // FUNCTION: fn_14338 void CUIQuest::Slot16() { } // OFFSET: 0x009DD1D0 // FUNCTION: fn_14334 void CUIItemInfo::Slot16() { this->unknown_00F0->scrollBar->SetHidden(1); this->unknown_00F4->scrollBar->SetHidden(1); this->unknown_00F8->scrollBar->SetHidden(1); } // OFFSET: 0x009DD680 // FUNCTION: fn_14337 void CUIMonsterInfo::Slot16() { this->unknown_00EC->scrollBar->SetHidden(1); this->unknown_00F0->scrollBar->SetHidden(1); } // OFFSET: 0x009DD6C0 // FUNCTION: fn_14339 void CUIQuestInfo::Slot16() { this->unknown_00EC->scrollBar->SetHidden(1); CUIVScrollBar* first = this->unknown_00EC->scrollBar; first->dragging = 0; first->Invalidate(); this->unknown_00F0->scrollBar->SetHidden(1); CUIVScrollBar* last = this->unknown_00F4->scrollBar; last->dragging = 1; last->Invalidate(); } // OFFSET: 0x009DD720 // FUNCTION: fn_14340 void CUISubTab::Slot16() { this->unknown_00EC->Show(0); } // OFFSET: 0x009DD730 // FUNCTION: fn_14341 void CUITab::Slot16() { } // OFFSET: 0x009DD740 // FUNCTION: fn_14342 void CUITabInfo::Slot16() { } // OFFSET: 0x009DDA40 // FUNCTION: fn_14347 void CUIIntro::Slot54(int, int) { } // OFFSET: 0x009DDE50 // FUNCTION: fn_14350 void CUIMonster::Slot54(int, int) { this->unknown_0084->Show(0); } }