#include "Resource/PaletteResource.h" #include "Client/Application/ErrorDialog.h" #include "File/File.h" #include "Render/DeviceContext/DCSurface.h" #include "Resource/Sprites/SpriteResource.h" #include // INLINED CPaletteRes::CPaletteRes() : sourcePalette{}, palette{} { } // INLINED CPaletteRes::~CPaletteRes() = default; // OFFSET: 0x0075D730 // OFFSET: 0x0075D7D0 // OFFSET: 0x0075DAF0 // FUNCTION: fn_08041 void CPaletteRes::Unload() { }