#include "Contents/Configuration/ServiceOptions.h" #include "Contents/Configuration/ScriptOptions.h" #include "Contents/Actors/Pc.h" #include "Contents/Camera/Camera.h" #include "Contents/Configuration/ServiceConfiguration.h" #include "Contents/MapSkyMgr.h" #include "Contents/MessageTable.h" #include "Contents/Skills/ClientSkills.h" #include "Contents/Messenger/WhisperBlockMgr.h" #include "Contents/World/World.h" #include "Client/Mode/CGameMode.h" #include "Client/Mode/ModeMgr.h" #include "Client/Application/ApplicationWindow.h" #include "Client/Session.h" #include "Network/Connection/Connection.h" #include "Network/Packets/PacketLengths.h" #include "UI/Window/UIWindow.h" #include "UI/Window/UIWindowMgr.h" #include "Script/LuaInstance.h" #include "Script/LuaScript.h" #include "Utility/Singleton.h" #include "Utility/Text/StringUtil.h" extern "C" { #include } #include #include #include #include #include #include #include #include #include #include #include #include #include struct GameSettingsOption { /* 0000 */ int id = 300; /* 0004 */ int tab; /* 0008 */ int type; /* 000C */ std::string title; /* 0024 */ std::string tooltip; /* 003C */ int tipBoxId = 0; /* 0040 */ std::string description; /* 0058 */ unsigned char defaultValue; /* 0059 */ unsigned char unknown_0059[3]; /* 005C */ int unknown_005c = 4698; /* 0060 */ int unknown_0060 = 4698; }; class CGameSettingsMgr : public Singleton, public CLuaInstance { public: CGameSettingsMgr(); ~CGameSettingsMgr() override; /* 000C */ std::vector options; /* 0018 */ std::unordered_map, SkillIdHash> actions; /* 0038 */ std::unordered_map, SkillIdHash> functions; bool Load(); bool ReadOptionTable(); void ResetToDefaults(); void ToggleOption(int id); void sub_6C0C40(int id, unsigned char value, bool notify); void ApplyScriptOption(int id, const char* key, ScriptOptions& script); bool RunFunction(int id); std::optional FindOption(int id); std::list GetOptionIds(int tab); }; using GameSettings = CGameSettingsMgr; #if defined(_WIN32) && !defined(_WIN64) static_assert(sizeof(GameSettingsOption) == 0x64); static_assert(offsetof(GameSettingsOption, defaultValue) == 0x58); static_assert(offsetof(GameSettings, options) == 0x0C); static_assert(sizeof(GameSettings) == 0x58); #endif // GLOBAL: gl_24579 ServiceOptions g_serviceOptions; // GLOBAL: gl_24791 LuaScript* g_luaScript; void ApplyServiceOption(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage); // OFFSET: 0x006BFE60 // FUNCTION: fn_06299 CGameSettingsMgr::CGameSettingsMgr() { } // OFFSET: 0x006C01A0 // FUNCTION: fn_06302 void Noop() { } // OFFSET: 0x006C0B80 // FUNCTION: fn_06311 CGameSettingsMgr::~CGameSettingsMgr() { } // OFFSET: 0x006C0C40 // FUNCTION: fn_06312 void GameSettings::sub_6C0C40(int id, unsigned char value, bool notify) { for (const GameSettingsOption& option : this->options) { if (option.id != id) { continue; } if (option.type != 0) { return; } const auto entry = this->actions.find(static_cast(id)); if (entry == this->actions.end()) { ApplyServiceOption(id, value, notify, option.unknown_005c, option.unknown_0060); return; } const std::function action = entry->second; if (action) { action(id, value, notify, option.unknown_005c, option.unknown_0060); } return; } } // OFFSET: 0x006C0DD0 // FUNCTION: fn_06313 bool GameSettings::RunFunction(int id) { for (const GameSettingsOption& option : this->options) { if (option.id != id) { continue; } if (option.type != 1) { return false; } const auto& functions = this->functions; const auto entry = functions.find(static_cast(id)); if (entry == functions.end()) { return false; } const std::function function = entry->second; if (function) { function(); return true; } return false; } return false; } // OFFSET: 0x006C1030 // FUNCTION: fn_06315 std::optional GameSettings::FindOption(int id) { auto option = this->options.begin(); while (option != this->options.end() && id != option->id) { ++option; } if (option == this->options.end()) { return std::nullopt; } return &*option; } // OFFSET: 0x006C1070 // FUNCTION: fn_06316 std::list GameSettings::GetOptionIds(int tab) { std::list ids; for (const GameSettingsOption& option : this->options) { if (option.tab == tab) { ids.push_back(option.id); } } return ids; } // OFFSET: 0x006C17A0 // FUNCTION: fn_06318 unsigned char ServiceOptions::Get(int id) const { const auto entry = this->values.find(static_cast(id)); return entry == this->values.end() ? 0 : entry->second; } // OFFSET: 0x006C1820 // FUNCTION: fn_06319 bool IsServiceOption(int id) { switch (id) { case 106: case 107: case 108: case 231: case 269: return true; default: return false; } } // OFFSET: 0x006C19D0 // FUNCTION: fn_06321 bool GameSettings::ReadOptionTable() { lua_State* state = this->m_state; if (!state) { return false; } lua_getfield(state, LUA_GLOBALSINDEX, "OptionTbl"); if (lua_type(state, -1) != LUA_TTABLE) { return false; } this->options.resize(lua_objlen(state, -1)); lua_pushnil(state); while (lua_next(state, -2)) { GameSettingsOption option; const int index = lua_tointeger(state, -2); lua_pushstring(state, "ID"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isnumber(state, -1)) { option.id = lua_tointeger(state, -1); } else { MessageBoxA(nullptr, std::format("OptionTbl[ {} ].ID가 선언되지 않았습니다. 클라이언트로 문의 부탁드립니다.", index).c_str(), "GameSettings.lua", MB_OK); } lua_pop(state, 1); lua_pushstring(state, "Tab"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isnumber(state, -1)) { option.tab = lua_tointeger(state, -1); } else { MessageBoxA(nullptr, std::format("OptionTbl[ {} ].Tab이 잘못되었습니다.", index).c_str(), "GameSettings.lua", MB_OK); } lua_pop(state, 1); lua_pushstring(state, "Type"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isnumber(state, -1)) { option.type = lua_tointeger(state, -1); } else { MessageBoxA(nullptr, std::format("OptionTbl[ {} ].Type이 잘못되었습니다.", index).c_str(), "GameSettings.lua", MB_OK); } lua_pop(state, 1); if (option.type == 0) { lua_pushstring(state, "Default"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isboolean(state, -1)) { option.defaultValue = (lua_toboolean(state, -1) != 0) ^ IsServiceOption(option.id); } else { MessageBoxA(nullptr, std::format("OptionTbl[ {} ].Default가 잘못되었습니다.", index).c_str(), "GameSettings.lua", MB_OK); } lua_pop(state, 1); lua_pushstring(state, "MSGs"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_istable(state, -1)) { lua_pushnumber(state, 1.0); lua_gettable(state, -2); const int enabledMessage = FindMessageId(lua_tostring(state, -1)); lua_pop(state, 1); lua_pushnumber(state, 2.0); lua_gettable(state, -2); const int disabledMessage = FindMessageId(lua_tostring(state, -1)); lua_pop(state, 1); option.unknown_005c = enabledMessage; option.unknown_0060 = disabledMessage; } lua_pop(state, 1); g_serviceOptions.values[static_cast(option.id)] = option.defaultValue; } lua_pushstring(state, "Title"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isstring(state, -1)) { option.title = lua_tostring(state, -1); } else { MessageBoxA(nullptr, std::format("OptionTbl[ {} ].Title이 잘못되었습니다.", index).c_str(), "GameSettings.lua", MB_OK); } lua_pop(state, 1); lua_pushstring(state, "Tooltip"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isstring(state, -1)) { option.tooltip = lua_tostring(state, -1); } lua_pop(state, 1); lua_pushstring(state, "TipBoxID"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isnumber(state, -1)) { option.tipBoxId = lua_tointeger(state, -1); } lua_pop(state, 1); lua_pushstring(state, "Description"); lua_gettable(state, -2); if (lua_type(state, -1) > LUA_TNIL && lua_isstring(state, -1)) { option.description = lua_tostring(state, -1); } else { MessageBoxA(nullptr, std::format("OptionTbl[ {} ].Description이 잘못되었습니다.", index).c_str(), "GameSettings.lua", MB_OK); } lua_pop(state, 1); this->options[index - 1] = std::move(option); lua_pop(state, 1); } lua_pop(state, 1); return lua_gettop(state) == 0; } void sub_AAB070(int id); // OFFSET: 0x006C2610 // OFFSET: 0x006C27D0 // FUNCTION: fn_06323 void GameSettings::ToggleOption(int id) { for (const GameSettingsOption& option : this->options) { if (option.id != id) { continue; } if (option.type == 0) { const unsigned char current = g_serviceOptions.Get(id); this->sub_6C0C40(id, current == 0, true); sub_AAB070(id); } else if (option.type == 1) { const auto entry = this->functions.find(id); if (entry != this->functions.end() && entry->second) { entry->second(); } } break; } } struct SessionCommandTarget { int sub_DE1010(const char* name, int* optionId, std::string* strings); }; struct ServiceOptionActorRefresh { void sub_CD6DD0(char all); }; // OFFSET: 0x006C29A0 // FUNCTION: fn_06324 int SetOption(const char* name, unsigned char value) { if (!name || name[0] == '\0') { return 3; } int optionId = 3; std::string strings[3]; reinterpret_cast(&g_session)->sub_DE1010(name, &optionId, strings); if (optionId != 3) { g_serviceOptions.values[static_cast(optionId)] = value; } return optionId; } // OFFSET: 0x006C0F00 // FUNCTION: fn_06314 std::pair FindServiceOption(const char* name) { if (IsNullOrEmpty(name)) { return {3, 0}; } int optionId = 3; std::string strings[3]; reinterpret_cast(&g_session)->sub_DE1010(name, &optionId, strings); const auto entry = g_serviceOptions.values.find(static_cast(optionId)); if (entry == g_serviceOptions.values.end()) { return {3, 0}; } return {optionId, entry->second}; } // OFFSET: 0x006C2A80 // FUNCTION: fn_06325 bool ServiceOptions::Set(int id, unsigned char value) { const auto entry = this->values.find(static_cast(id)); if (entry == this->values.end()) { return false; } entry->second = value; return true; } // OFFSET: 0x006C1900 // FUNCTION: fn_06320 void GameSettings::ApplyScriptOption(int id, const char* key, ScriptOptions& script) { for (const GameSettingsOption& option : this->options) { if (option.id != id) { continue; } g_serviceOptions.Set(id, script.Integer(key, option.defaultValue) != 0); return; } } namespace { #pragma pack(push, 1) struct ServiceOptionPacket { std::int16_t id; }; struct WhisperBlockPacket { std::int16_t id; unsigned char enabled; }; struct ConfigPacket { std::int16_t id; int type; int value; }; #pragma pack(pop) } // OFFSET: 0x006C5DB0 // FUNCTION: fn_06368 void SendServiceOptionPacket() { ServiceOptionPacket packet; packet.id = 0xAE8; CRagConnection& connection = GetRagConnection(); connection.Send(g_packetLengths.FixedLength(packet.id), &packet); } // OFFSET: 0x006C5E70 // FUNCTION: fn_06370 void NotifyServiceOption(unsigned char enabled, int enabledMessage, int disabledMessage, int color) { std::string text; if (enabled != 0) { if (enabledMessage != 0x125A) { text = LookupMessage(enabledMessage); } } else if (disabledMessage != 0x125A) { text = LookupMessage(disabledMessage); } if (!text.empty()) { g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0); g_windowMgr.SendNotice(1, reinterpret_cast(text.c_str()), color, 0, 0, 0); } } // OFFSET: 0x006C6050 // FUNCTION: fn_06372 void NotifyGameModeOption() { if (CMode* mode = g_modeMgr.GetGameMode()) { mode->SendMsg(0x11F, 0, 0, 0, 0); } } // OFFSET: 0x006C6080 // FUNCTION: fn_06373 void NotifyGameModeOptionAlt() { if (CMode* mode = g_modeMgr.GetGameMode()) { mode->SendMsg(0x11F, 2, 0, 0, 0); } } // OFFSET: 0x006C60B0 // FUNCTION: fn_06374 void NotifyGameModeMenu() { if (CMode* mode = g_modeMgr.GetGameMode()) { mode->SendMsg(0x4B, 0, 0, 0, 0); } } // OFFSET: 0x006C40C0 // FUNCTION: fn_06350 void RotatePlayerDirection(bool clockwise) { CGameMode* mode = static_cast(g_modeMgr.GetGameMode()); if (!mode) { return; } CPlayer* player = mode->scene->player; if (!player) { return; } float angle = static_cast((8 - player->Get8Dir(player->render.angle)) * 45) - mode->camera->camera.yaw; if (clockwise) { angle -= 45.0f; player->render.angle = angle; if (angle < 0.0f) { angle += 360.0f; player->render.angle = angle; } } else { angle += 45.0f; player->render.angle = angle; if (angle >= 360.0f) { angle -= 360.0f; player->render.angle = angle; } } mode->SendMsg(0x8B, (static_cast(angle) + 180) / 45 % 8, 0, 0, 0); } // OFFSET: 0x006C41B0 // FUNCTION: fn_06351 void SendConfigServiceOption(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { ConfigPacket packet; packet.id = 0x2D8; packet.type = 1; packet.value = value; CRagConnection& connection = GetRagConnection(); connection.Send(g_packetLengths.FixedLength(packet.id), &packet); } } // OFFSET: 0x006C4220 // FUNCTION: fn_06352 void ApplyServiceOptionFlags(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } SetServiceFlags(value, value); } // OFFSET: 0x006C4270 // FUNCTION: fn_06353 void ApplyServiceOption(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } } // OFFSET: 0x006C42B0 // FUNCTION: fn_06354 void ToggleSitStand() { for (const ActiveSkillEffect& effect : g_activeSkillEffects) { if (effect.id == 933) { return; } } CGameMode* mode = static_cast(g_modeMgr.GetGameMode()); if (!mode) { return; } CPlayer* player = mode->scene->player; if (!player) { return; } const int motion = (player->render.curMotion != 2) + 1; player->render.curMotion = motion; player->render.angle = static_cast(std::ceil(player->render.angle)); mode->SendMsg(0x8B, (static_cast(player->render.angle) + 180) / 45 % 8, motion, 0, 0); if (player->render.unknown_0070 == 6) { std::list& times = *reinterpret_cast*>(mode->unknown_05D4); times.pop_front(); times.push_back(timeGetTime()); const unsigned long elapsed = times.back() - times.front(); if (elapsed - 1501 <= 1498) { mode->SendMsg(0xA9, 0, 0, 0, 0); for (unsigned long& time : times) { time = 0; } } } } // OFFSET: 0x006C44A0 // OFFSET: 0x006C46C0 // OFFSET: 0x006C48F0 // OFFSET: 0x006C4750 // FUNCTION: fn_06359 void ShowHelpMessages() { g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0); int count = 0; g_luaScript->Call("GetTableSizeForC", "s>d", "HelpMsgStr", &count); for (int index = 1; index <= count; ++index) { const char* text = nullptr; if (g_luaScript->Call("getHelpMsg", "d>s", index, &text) && std::strlen(text) != 0) { g_windowMgr.SendNotice(1, reinterpret_cast(text), 0xFFFF64, 0, 0, 0); } } } // OFFSET: 0x006C5D10 // FUNCTION: fn_06366 void ApplyServiceOptionSessionFlag(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } *reinterpret_cast(g_session.unknown_5454) = value; } // OFFSET: 0x006C5D60 // OFFSET: 0x006C5FC0 // OFFSET: 0x006C60F0 // FUNCTION: fn_06375 void ApplyServiceOptionWindow190(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } if (UIWindow* window = g_windowMgr.LookupWindow(0xBE)) { window->Show(value); } } // OFFSET: 0x006C6150 // FUNCTION: fn_06376 void ApplyServiceOptionWindow267(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } if (UIWindow* window = g_windowMgr.LookupWindow(0x10B)) { window->Show(value); } } // OFFSET: 0x006C61B0 // OFFSET: 0x006C6200 // FUNCTION: fn_06378 void ApplyServiceOptionNotifyWindow(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } if (UIWindow* window = reinterpret_cast(g_windowMgr.unknown_01C0)) { window->SendMsg(nullptr, 6, 0x1F6, 0, 0, 0); } } // OFFSET: 0x006C6260 // FUNCTION: fn_06379 void ApplyServiceOptionWindow268(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } if (UIWindow* window = g_windowMgr.LookupWindow(0x10C)) { window->Show(value); } } // OFFSET: 0x006C6300 // FUNCTION: fn_06380 void ApplyServiceOptionHideWindow(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } CGameMode* mode = static_cast(g_modeMgr.GetGameMode()); if (mode && mode->unknown_05D0 && !g_serviceOptions.Get(id)) { mode->unknown_05D0->Show(0); } } // OFFSET: 0x006C6380 // FUNCTION: fn_06381 void EnableWhisperBlock() { g_whisperBlockMgr->Clear(); WhisperBlockPacket packet; packet.id = 0xD0; packet.enabled = 1; CRagConnection& connection = GetRagConnection(); connection.Send(g_packetLengths.FixedLength(packet.id), &packet); } // OFFSET: 0x006C63D0 // FUNCTION: fn_06382 void DisableWhisperBlock() { WhisperBlockPacket packet; packet.id = 0xD0; packet.enabled = 0; CRagConnection& connection = GetRagConnection(); connection.Send(g_packetLengths.FixedLength(packet.id), &packet); } // OFFSET: 0x006C6410 // FUNCTION: fn_06383 void SendWhisperBlockPacket() { ServiceOptionPacket packet; packet.id = 0xD3; CRagConnection& connection = GetRagConnection(); connection.Send(g_packetLengths.FixedLength(packet.id), &packet); } // OFFSET: 0x006C6450 // FUNCTION: fn_06384 void ApplyServiceOptionAndSnap(int id, unsigned char value, bool notify, int enabledMessage, int disabledMessage) { if (g_serviceOptions.Get(id) != value) { g_serviceOptions.Set(id, value); if (notify) { NotifyServiceOption(value, enabledMessage, disabledMessage, 0x64FFFF); } } g_windowMgr.UpdateSnapRectangles(); } // GLOBAL: gl_24912 template <> CGameSettingsMgr* Singleton::s_instance = nullptr; // OFFSET: 0x00AB1040 // FUNCTION: fn_17330 template <> CGameSettingsMgr* Singleton::GetInstance() { if (!s_instance) { s_instance = new (std::nothrow) CGameSettingsMgr; } return s_instance; }