#include "UI/Guild/UIAgitWnd.h" #include "Client/Mode/CMode.h" #include "Client/Mode/ModeMgr.h" #include "Client/ReplayPacketRecorder.h" #include "Contents/MessageTable.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/SkinPalette.h" #include "Resource/TextureNames.h" #include "UI/Buttons/UIButton.h" #include "UI/Window/UIWindowMgr.h" #include // OFFSET: 0x0095D580 // OFFSET: 0x00961260 // OFFSET: 0x0095D570 // OFFSET: 0x00960090 // OFFSET: 0x009604B0 // OFFSET: 0x0095F9E0 // OFFSET: 0x009600D0 // OFFSET: 0x00960160