#include "Contents/Sound/SoundMaker.h" #include "Contents/Sound/SoundMgr.h" #include "Resource/World/WorldResource.h" #include "Utility/Math/AffineMatrix.h" #include "Utility/Math/ScalarConversion.h" #include #include #include // OFFSET: 0x00DA1E30 // OFFSET: 0x00DA3A60 // OFFSET: 0x00DA4960 // FUNCTION: fn_22417 void CSoundMaker::Draw(int) { } // OFFSET: 0x00DA56E0