#include "Render/Device/RenderBackends.h" extern template std::string& std::string::assign(const char*, std::string::size_type); // OFFSET: 0x0056A2A0 // FUNCTION: fn_02289 std::vector EnumerateRenderBackends() { std::vector backends; backends.push_back({1, "DirectX 7"}); backends.push_back({2, "DirectX 9"}); return backends; }