#include "UI/Window/UIChangeNameWnd.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/TextureNames.h" #include "Client/Mode/CMode.h" #include "Client/Mode/ModeMgr.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Edit/UIEditCtrl.h" #include "UI/Window/InputFocus.h" #include "UI/Window/UIWindowMgr.h" #include "UI/Window/WindowDialogs.h" #include "UI/Text/NavigationLink.h" #include "Client/Session.h" #include "Contents/Configuration/ServiceConfiguration.h" #include "Contents/ForbiddenWords.h" #include "Contents/Jobs/JobInheritance.h" #include "Contents/MessageTable.h" #include "Network/Connection/Connection.h" #include "Network/Packets/PacketLengths.h" #include #include #include #pragma pack(push, 1) struct CharacterRenamePacket { /* 0000 */ short id; /* 0002 */ std::uint32_t gid; /* 0006 */ char name[24]; }; #pragma pack(pop) static_assert(sizeof(CharacterRenamePacket) == 30); // GLOBAL: gl_25092 std::uint32_t g_renameGid; // GLOBAL: gl_25093 char g_renameName[24]; // OFFSET: 0x0092BCA0 // FUNCTION: fn_12660 void UIChangeNameWnd::Paint() { auto* background = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\login_interface\\change_name.bmp"))); this->DrawBitmap(0, 0, &background->image, false); } // OFFSET: 0x0091EDA0 // FUNCTION: fn_12637 void UIChangeNameWnd::Slot15(int, int) { { const std::string prefix("유저인터페이스\\"); this->m_okButton = new UIBitmapButton(); this->m_okButton->SetBitmap((prefix + "btn_ok" + ".bmp").c_str(), 0, 0); this->m_okButton->SetBitmap((prefix + "btn_ok_a" + ".bmp").c_str(), 1, 0); this->m_okButton->SetBitmap((prefix + "btn_ok_b" + ".bmp").c_str(), 2, 0); this->m_okButton->SetSize(this->m_okButton->BitmapWidth(), this->m_okButton->BitmapHeight()); this->m_okButton->Move(this->geometry.width - 93, this->geometry.height - 24); this->m_okButton->SetId(184); this->AddChild(this->m_okButton); } { const std::string prefix("유저인터페이스\\"); this->m_cancelButton = new UIBitmapButton(); this->m_cancelButton->SetBitmap((prefix + "btn_cancel" + ".bmp").c_str(), 0, 0); this->m_cancelButton->SetBitmap((prefix + "btn_cancel_a" + ".bmp").c_str(), 1, 0); this->m_cancelButton->SetBitmap((prefix + "btn_cancel_b" + ".bmp").c_str(), 2, 0); this->m_cancelButton->SetSize(this->m_cancelButton->BitmapWidth(), this->m_cancelButton->BitmapHeight()); this->m_cancelButton->Move(this->geometry.width - 46, this->geometry.height - 24); this->m_cancelButton->SetId(185); this->AddChild(this->m_cancelButton); } g_modeMgr.gameMode->SendMsg(10014, 0, 0, 0, 0); this->m_edit = new UIBitmapEditCtrl(); this->m_edit->SetBitmapName("유저인터페이스\\login_interface\\name-edit.bmp"); this->m_edit->SetSize(this->m_edit->geometry.width, this->m_edit->geometry.height); this->m_edit->Move(60, 44); this->m_edit->maximum = 24; this->m_edit->SetId(184); this->AddChild(this->m_edit); InputFocus focus{g_windowMgr.hoverWindow}; focus.Set(this->m_edit); this->m_message0 = 184; } // OFFSET: 0x00911190 // FUNCTION: fn_12511 UIChangeNameWnd::UIChangeNameWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls) : UIFrameWnd(windows, frames, 0), m_controls(&controls) { } // OFFSET: 0x00934A10 // FUNCTION: fn_12743 int UIChangeNameWnd::SendMsg(UIWindow*, int message, std::intptr_t a, std::intptr_t, std::intptr_t, std::intptr_t) { switch (message) { case 0: this->SendMsg(nullptr, 6, this->m_message0, 0, 0, 0); break; case 6: switch (a) { case 184: { if (g_navigationLinkParser->HasLink(this->m_edit->Text()) == true) { reinterpret_cast(&g_windowMgr)->Confirm(LookupMessage(2812), 0, true, false, 0, "Message", 280, 120, 0); this->m_edit->SetText(""); return 0; } std::string name(this->m_edit->Text()); if (name.find('\n', 0) != std::string::npos) { reinterpret_cast(&g_windowMgr)->Confirm(LookupMessage(3334), 0, true, false, 0, "Message", 280, 120, 0); this->m_edit->SetText(""); return 0; } if (g_serviceType == 1 && !ValidateCharacterName(this->m_edit->Text())) { reinterpret_cast(&g_windowMgr)->Confirm(LookupMessage(2018), 0, true, false, 0, "Message", 280, 120, 0); this->m_edit->SetText(""); return 0; } if (this->m_edit->Length() < 4) { reinterpret_cast(&g_windowMgr)->Confirm(LookupMessage(21), 0, true, false, 0, "Message", 280, 120, 0); return 0; } const bool allowed = g_forbiddenWords.Allows(this->m_edit->Text()); const bool blank = g_session.IsBlankString(this->m_edit->Text()); if (!allowed || blank) { if (!allowed) { reinterpret_cast(&g_windowMgr)->Confirm(LookupMessage(20), 0, true, false, 0, "Message", 280, 120, 0); } if (blank) { reinterpret_cast(&g_windowMgr)->Confirm(LookupMessage(199), 0, true, false, 0, "Message", 280, 120, 0); } return 0; } if (this->m_edit->Length() >= 24 || !this->IsNameWithinLimit(this->m_edit->Text(), 24)) { reinterpret_cast(&g_windowMgr)->Confirm(LookupMessage(531), 0, true, false, 0, "Message", 280, 120, 0); this->m_edit->SetText(""); return 0; } char newName[24] = {}; std::strcpy(newName, this->m_edit->Text()); memcpy_s(&this->m_info, sizeof(this->m_info), this->m_character, sizeof(CharacterInfo)); std::memcpy(this->m_info.name, newName, sizeof(newName)); if (std::strstr(this->m_info.name, "그라비티") != nullptr) { return 0; } _strlwr(newName); if (std::strstr(newName, "gravity") != nullptr) { return 0; } if ((newName[0] == '[' && newName[1] == 'g' && newName[2] == 'm') || (newName[1] == '[' && newName[2] == 'g' && newName[3] == 'm') || (newName[2] == '[' && newName[3] == 'g' && newName[4] == 'm')) { return 0; } char text[300]; std::sprintf(text, LookupMessage(1213), this->m_info.name); if (reinterpret_cast(&g_windowMgr)->Confirm(text, 2, false, false, 0, "Message", 280, 120, 0) == 187) { CharacterRenamePacket packet; packet.id = 0x8FC; packet.gid = this->m_character->gid; g_renameGid = packet.gid; std::memcpy(packet.name, this->m_info.name, sizeof(packet.name)); std::memcpy(g_renameName, this->m_info.name, sizeof(g_renameName)); GetRagConnection().Send(g_packetLengths.FixedLength(packet.id), &packet); g_windowMgr.Schedule(this); } break; } case 185: g_windowMgr.Schedule(this); break; } break; case 34: this->m_character = reinterpret_cast(a); this->m_edit->SetText(this->m_character->name); break; } return 0; }