#include "Contents/Configuration/ScriptOptions.h" #include "Script/LuaScript.h" #include "Utility/GuidParse.h" #include // OFFSET: 0x00E0A890 // FUNCTION: fn_23800 int ScriptOptions::Integer(const char* key, int fallback) { int value = -1; this->script.Call("l_GetOptionValue", "s>d", key, &value); return value == -1 ? fallback : value; } // OFFSET: 0x00E0A950 // FUNCTION: fn_23801 std::string ScriptOptions::String(const char* key, const char* fallback) { const char* value = nullptr; this->script.Call("l_GetOptionValue", "s>s", key, &value); return !value || std::strcmp(value, "-1") == 0 ? fallback : value; } // OFFSET: 0x00E0A760 // FUNCTION: fn_23799 GUID ScriptOptions::Guid(const char* key, const GUID& fallback) { const char* value = nullptr; this->script.Call("l_GetOptionValue", "s>s", key, &value); if (value && std::strcmp(value, "-1") != 0) { GUID parsed; if (ParseGuid(value, std::strlen(value), parsed, true) == 1) { return parsed; } } return fallback; }