#include "Contents/UserData/NormalItemSlots.h" #include "Client/Session.h" #include "Contents/MapSkyMgr.h" #include "Render/Renderer.h" #include // GLOBAL: gl_24700 int g_defaultPlacementWidth = 400; // GLOBAL: gl_24701 int g_defaultPlacementHeight = 317; // OFFSET: 0x009A6C20 // FUNCTION: fn_13725 void NormalItemSlotWindow::Reset() { this->x = 230; this->y = 0; this->width = 290; this->height = 76; this->show = 1; } // OFFSET: 0x009A6000 // FUNCTION: fn_13667 bool NormalItemSlotWindow::IsValid(int screenWidth, int screenHeight, bool active) const { if (this->width != 290 || this->height < 43 || this->height > 175 || (this->height - 10) % 33 != 0 || (this->height == 175 && !active)) { return false; } const int maxX = screenWidth - 290; const int maxY = screenHeight - this->height; return this->x >= 0 && this->x <= maxX && this->y >= 0 && this->y <= maxY; } // OFFSET: 0x005E75A0 // FUNCTION: fn_03935 void ExportNormalItemSlots(Json::Value& data, const NormalItemSlot* slots, const NormalItemSlotWindow& window, bool active) { Json::Value values; for (int index = 0; index < 9; ++index) { Json::Value value; value["ItemID"] = Json::UInt(slots[index].itemId); value["SlotNum"] = index; values.append(value); } Json::Value info; info["SlotX"] = window.x; info["SlotY"] = window.y; info["SlotWidth"] = window.width; info["SlotHeight"] = window.height; info["SlotShow"] = window.show; data["SlotInfo"] = info; data["NormalItemSlot"] = values; data["ItemSlotActive"] = active; } // OFFSET: 0x009A50E0 // FUNCTION: fn_13620 int AchTracingWndInfo::IsValid() const { return this->x > 0 && this->x <= g_renderer->viewport.width - 300 && this->y > 0 && this->y <= g_renderer->viewport.height - 150; } // OFFSET: 0x009A5120 // FUNCTION: fn_13621 int BasicInfoWndInfo::IsValid() { if (this->width != 220) { return 0; } if (this->height == 55 || this->height == 71) { this->unknown_0012 = 0; } else if (this->height == 134 || this->height == 149) { this->unknown_0012 = 1; } else { return 0; } if (g_session.IsTreeGroupThree(g_session.GetDisplayJob()) == true) { if (this->height != 71 && this->height != 149) { return 0; } } else if (this->height != 55 && this->height != 134) { return 0; } return this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A51D0 // FUNCTION: fn_13622 int CashEmotionListWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5210 // FUNCTION: fn_13623 int ChatRoomWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5260 // FUNCTION: fn_13624 int ChooseWndInfo::IsValid() const { return this->width == 280 && this->height == 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 120; } // OFFSET: 0x009A52B0 // FUNCTION: fn_13625 int ClanWndInfo::IsValid() const { return this->width == 400 && this->height == 317 && this->x >= 0 && this->x <= g_renderer->viewport.width - 400 && this->y >= 0 && this->y <= g_renderer->viewport.height - 317; } // OFFSET: 0x009A5300 // FUNCTION: fn_13626 int CombinedCardItemCollectionWndInfo::IsValid() const { return this->width == 280 && this->height >= 120 && this->height <= 450 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A53A0 // FUNCTION: fn_13627 int EmotionWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A53E0 // FUNCTION: fn_13628 int EquipWndInfo::IsValid() const { if (this->width != 280) { return 0; } const int extraHeight = g_session.m_swapEquipmentMode == 1 ? 158 : 0; if (this->height != 167 && this->height != 17 && this->height != 187 && this->height != 187 + extraHeight) { return 0; } if (this->unknown_0010 != 167 && this->unknown_0010 != 187) { return 0; } return this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5460 // FUNCTION: fn_13629 int ExchangeAcceptWndInfo::IsValid() const { return this->width == 280 && this->height == 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 120; } // OFFSET: 0x009A5500 // FUNCTION: fn_13631 int GuildHelperWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5540 // FUNCTION: fn_13632 int GuildWndInfo::IsValid() const { return this->width == g_defaultPlacementWidth && this->height == g_defaultPlacementHeight && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height && this->unknown_0010 >= 0 && this->unknown_0010 <= 6; } // OFFSET: 0x009A5590 // FUNCTION: fn_13633 int HomunInfoWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A55D0 // FUNCTION: fn_13634 int ItemCollectionWndInfo::IsValid() const { return this->width == 280 && this->height >= 120 && this->height <= 450 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5620 // FUNCTION: fn_13635 int ItemCompositionWndInfo::IsValid() const { return this->width == 200 && this->height == 200 && this->x >= 0 && this->x <= g_renderer->viewport.width - 200 && this->y >= 0 && this->y <= g_renderer->viewport.height - 200; } // OFFSET: 0x009A5670 // FUNCTION: fn_13636 int ItemStoreFindWndInfo::IsValid() const { return this->width >= 140 && this->height >= 145 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A56C0 // FUNCTION: fn_13637 int ItemIdentifyWndInfo::IsValid() const { return this->width == 200 && this->height == 200 && this->x >= 0 && this->x <= g_renderer->viewport.width - 200 && this->y >= 0 && this->y <= g_renderer->viewport.height - 200; } // OFFSET: 0x009A5710 // FUNCTION: fn_13638 int ItemParamChangeDisplayWndInfo::IsValid() const { return this->width == 280 && this->height == 34 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 34; } // OFFSET: 0x009A5760 // FUNCTION: fn_13639 int ItemPurchaseWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A57B0 // FUNCTION: fn_13640 int ItemSellWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5800 // FUNCTION: fn_13641 int ItemShopWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5850 // FUNCTION: fn_13642 int ItemStoreFindListInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A58A0 // FUNCTION: fn_13643 int ItemStoreFindSlotInfo::IsValid() const { return this->width >= 140 && this->height >= 145 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A58F0 // FUNCTION: fn_13644 int ItemWndInfo::IsValid() const { return this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height && this->unknown_0014 >= 0 && this->unknown_0014 <= 3 && this->unknown_0018 >= 0 && this->unknown_0018 <= 3 && this->unknown_001C >= 0 && this->unknown_001C <= 3 && this->unknown_0020 >= 0 && this->unknown_0020 <= 4; } // OFFSET: 0x009A5940 // FUNCTION: fn_13645 int EntryQueueWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5980 // FUNCTION: fn_13646 int MiniMapWndInfo::IsValid() const { return this->unknown_0010 > 0 && this->unknown_0014 > 0 && this->width >= 0 && this->width <= g_renderer->viewport.width - this->unknown_0010 && this->height >= 0 && this->height <= g_renderer->viewport.height - this->unknown_0014; } // OFFSET: 0x009A59C0 // FUNCTION: fn_13647 int MerInfoWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5A00 // FUNCTION: fn_13648 int MerchantItemMyShopWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5A50 // FUNCTION: fn_13649 int MerchantItemPurchaseWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5AA0 // FUNCTION: fn_13650 int MerchantItemShopWndInfo::IsValid(bool wide) const { if (wide) { if (this->width < 350) { return 0; } } else if (this->width < 280) { return 0; } return this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5B00 // FUNCTION: fn_13651 int MerchantItemWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5B50 // FUNCTION: fn_13652 int MerchantMirrorItemWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5BA0 // FUNCTION: fn_13653 int MerchantShopMakeWndInfo::IsValid() const { return this->width == 280 && this->height == 220 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 220; } // OFFSET: 0x009A5BF0 // FUNCTION: fn_13654 int MessengerGroupWndInfo::IsValid() const { return this->unknown_0018 <= 2 && this->width >= 243 && this->height >= 166 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height && (this->unknown_0014 == 0 || this->unknown_0014 == 1); } // OFFSET: 0x009A5C50 // FUNCTION: fn_13655 int NCashWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5D00 // FUNCTION: fn_13656 int UnusedWndInfoB::IsValid() const { return 0; } // OFFSET: 0x009A5D10 // FUNCTION: fn_13657 int SeekPartyWndInfo::IsValid() const { return this->width >= 152 && this->height >= 199 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5D60 // FUNCTION: fn_13658 int SeekPartyListWndInfo::IsValid() const { return this->width >= 550 && this->height >= 350 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5DB0 // FUNCTION: fn_13659 int SeekPartyMBWndInfo::IsValid() const { return this->width >= 360 && this->height >= 350 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5E00 // FUNCTION: fn_13660 int JobListWndInfo::IsValid() const { return this->width >= 152 && this->height >= 199 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5E50 // FUNCTION: fn_13661 int PartySettingWndInfo::IsValid() const { return this->width == 280 && this->height == 180 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 180; } // OFFSET: 0x009A5EA0 // FUNCTION: fn_13662 int PetInfoWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5EE0 // FUNCTION: fn_13663 int QuestDisplayInfo::IsValid() const { return 1; } // OFFSET: 0x009A5F30 // FUNCTION: fn_13664 int QuickSlotWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5F70 // FUNCTION: fn_13665 int ReplayRECControlWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A5FB0 // FUNCTION: fn_13666 int SayDialogWndInfo::IsValid() const { return this->width == 280 && this->height == 180 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 180; } // OFFSET: 0x009A6110 // FUNCTION: fn_13668 int SkillListWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A6160 // FUNCTION: fn_13669 int StatusWndInfo::IsValid() const { return this->width == 280 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A61A0 // FUNCTION: fn_13670 int SubChatHisWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A61E0 // FUNCTION: fn_13671 int AdvenPartyBoardWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A6220 // FUNCTION: fn_13672 int ApplyForPartyWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A6260 // FUNCTION: fn_13673 int RegisterPartyWndInfo::IsValid() const { return this->width > 0 && this->height > 0 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A62A0 // FUNCTION: fn_13674 int WhisperWndInfo::IsValid() const { return this->width >= 280 && this->height >= 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - this->width && this->y >= 0 && this->y <= g_renderer->viewport.height - this->height; } // OFFSET: 0x009A62F0 // FUNCTION: fn_13675 bool MacroReporterWndInfo::IsValid() const { return this->width > 0 && g_renderer->viewport.width - this->x >= this->width && this->height > 0 && g_renderer->viewport.height - this->y >= this->height; } // OFFSET: 0x009A6320 // FUNCTION: fn_13676 bool PreviewEquipWndInfo::IsValid() const { return this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 260; } // OFFSET: 0x009A6390 // FUNCTION: fn_13677 void AchTracingWndInfo::Reset() { this->x = g_renderer->viewport.width - 350; this->y = (g_renderer->viewport.height - 150) / 2; } // OFFSET: 0x009A63C0 // FUNCTION: fn_13678 void BasicInfoWndInfo::Reset() { this->x = 0; this->y = 0; this->width = 220; this->height = 134; if (g_session.IsTreeGroupThree(g_session.GetDisplayJob()) == true) { if (this->unknown_0012 == 1) { this->height = 149; } else { this->height = 71; } this->unknown_0010 = 0; } else { this->height = this->unknown_0012 == 1 ? 134 : 55; this->unknown_0010 = 0; } } // OFFSET: 0x009A6430 // FUNCTION: fn_13679 void CashEmotionListWndInfo::Reset() { this->x = 200; this->y = 150; this->width = 298; this->height = 380; } // OFFSET: 0x009A6450 // FUNCTION: fn_13680 void ChatRoomWndInfo::Reset() { this->x = 500; this->y = 180; this->width = 280; this->height = 120; } // OFFSET: 0x009A6470 // FUNCTION: fn_13681 void ChooseWndInfo::Reset() { this->x = 200; this->y = 300; this->width = 280; this->height = 120; } // OFFSET: 0x009A6490 // FUNCTION: fn_13682 void ClanWndInfo::Reset() { this->x = 0; this->y = 34; this->width = 400; this->height = 317; } // OFFSET: 0x009A64B0 // FUNCTION: fn_13683 void CombinedCardItemCollectionWndInfo::Reset() { this->x = 280; this->y = 278; this->width = 280; this->height = 120; } // OFFSET: 0x009A64D0 // FUNCTION: fn_13684 void UnusedWndInfoA::Reset() { this->x = 200; this->y = 200; this->width = 260; this->height = 175; } // OFFSET: 0x009A64F0 // FUNCTION: fn_13685 void EmotionWndInfo::Reset() { this->x = 200; this->y = 150; this->width = 375; this->height = 280; } // OFFSET: 0x009A6510 // FUNCTION: fn_13686 void EquipWndInfo::Reset() { this->x = 185; this->y = 300; this->width = 280; this->height = 167; this->unknown_0010 = 167; this->unknown_0014 = 0; } // OFFSET: 0x009A6540 // FUNCTION: fn_13687 void ExchangeAcceptWndInfo::Reset() { this->x = 200; this->y = 200; this->width = 280; this->height = 120; } // OFFSET: 0x009A6560 // FUNCTION: fn_13688 void FriendOptionWndInfo::Reset() { this->x = 200; this->y = 120; this->width = 280; this->height = 120; } // OFFSET: 0x009A6580 // FUNCTION: fn_13689 void GuildHelperWndInfo::Reset() { this->x = 230; this->y = 0; this->width = 200; this->height = 150; } // OFFSET: 0x009A65A0 // FUNCTION: fn_13690 void GuildWndInfo::Reset() { this->x = 0; this->y = 34; this->width = g_defaultPlacementWidth; this->height = g_defaultPlacementHeight; this->unknown_0010 = 0; } // OFFSET: 0x009A65D0 // FUNCTION: fn_13691 void HomunInfoWndInfo::Reset() { this->x = 150; this->y = 100; this->width = 280; this->height = 180; } // OFFSET: 0x009A65F0 // FUNCTION: fn_13692 void ItemCollectionWndInfo::Reset() { this->x = 280; this->y = 126; this->width = 280; this->height = 120; } // OFFSET: 0x009A6610 // FUNCTION: fn_13693 void ItemCompositionWndInfo::Reset() { this->x = (g_renderer->viewport.width - 640) / 2 + 200; this->y = g_renderer->viewport.height * 200 / 480; this->width = 200; this->height = 200; } // OFFSET: 0x009A6660 // FUNCTION: fn_13694 void ItemStoreFindWndInfo::Reset() { this->x = 510; this->y = 360; this->width = 280; this->height = 312; } // OFFSET: 0x009A6680 // FUNCTION: fn_13695 void ItemIdentifyWndInfo::Reset() { this->x = (g_renderer->viewport.width - 640) / 2 + 200; this->y = g_renderer->viewport.height * 200 / 480; this->width = 200; this->height = 200; } // OFFSET: 0x009A66D0 // FUNCTION: fn_13696 void ItemParamChangeDisplayWndInfo::Reset() { this->x = 280; this->y = 246; this->width = 280; this->height = 34; } // OFFSET: 0x009A66F0 // FUNCTION: fn_13697 void ItemPurchaseWndInfo::Reset() { this->x = 280; this->y = 280; this->width = 280; this->height = 152; } // OFFSET: 0x009A6710 // FUNCTION: fn_13698 void ItemSellWndInfo::Reset() { this->x = 280; this->y = 280; this->width = 280; this->height = 152; } // OFFSET: 0x009A6730 // FUNCTION: fn_13699 void ItemShopWndInfo::Reset() { this->x = 0; this->y = 120; this->width = 280; this->height = 312; } // OFFSET: 0x009A6750 // FUNCTION: fn_13700 void ItemStoreFindListInfo::Reset() { this->x = 360; this->y = 200; this->width = 280; this->height = 458; this->unknown_0010 = 0; } // OFFSET: 0x009A6780 // FUNCTION: fn_13701 void ItemStoreFindSlotInfo::Reset(int index) { const Position positions[] = {{210, 50}, {60, 50}, {210, 205}, {60, 205}, {210, 360}, {60, 360}, {210, 515}, {60, 515}}; this->width = 140; this->height = 145; this->x = positions[index].x; this->y = positions[index].y; } // OFFSET: 0x009A6800 // FUNCTION: fn_13702 void ItemWndInfo::Reset() { this->x = 0; this->y = 120; this->width = 280; this->height = 120; this->unknown_0010 = 120; this->unknown_0014 = 0; this->unknown_0018 = 3; this->unknown_001C = 3; this->unknown_0020 = 4; this->unknown_0024 = 0; } // OFFSET: 0x009A6850 // FUNCTION: fn_13703 void EntryQueueWndInfo::Reset() { this->width = 280; this->height = 360; this->x = 350; this->y = 150; } // OFFSET: 0x009A6870 // FUNCTION: fn_13704 void MiniMapWndInfo::Reset() { const int x = g_renderer->viewport.width - 536; this->height = 190; this->width = x; this->x = x; this->y = 190; this->unknown_0010 = 516; this->unknown_0014 = 559; this->unknown_0020 = 1; this->unknown_0018 = 1; this->unknown_001C = 1; } // OFFSET: 0x009A68C0 // FUNCTION: fn_13705 void MerInfoWndInfo::Reset() { this->x = 150; this->y = 100; this->width = 280; this->height = 180; } // OFFSET: 0x009A68E0 // FUNCTION: fn_13706 void MerchantItemMyShopWndInfo::Reset() { this->x = 200; this->y = 120; this->width = 280; this->height = 120; } // OFFSET: 0x009A6900 // FUNCTION: fn_13707 void MerchantItemPurchaseWndInfo::Reset() { this->x = 280; this->y = 280; this->width = 280; this->height = 152; } // OFFSET: 0x009A6920 // FUNCTION: fn_13708 void MerchantItemShopWndInfo::Reset(bool wide) { this->x = 0; this->y = 120; this->width = wide ? 350 : 280; this->height = 312; } // OFFSET: 0x009A6950 // FUNCTION: fn_13709 void MerchantItemWndInfo::Reset() { this->x = 200; this->y = 120; this->width = 280; this->height = 120; } // OFFSET: 0x009A6970 // FUNCTION: fn_13710 void MerchantMirrorItemWndInfo::Reset() { this->x = 0; this->y = 120; this->width = 280; this->height = 120; } // OFFSET: 0x009A6990 // FUNCTION: fn_13711 void MerchantShopMakeWndInfo::Reset() { this->x = 0; this->y = 240; this->width = 280; this->height = 220; } // OFFSET: 0x009A69B0 // FUNCTION: fn_13712 void MessengerGroupWndInfo::Reset() { this->width = 273; this->height = 326; this->unknown_0018 = 0; this->x = 300; this->y = 200; this->unknown_0010 = 0; this->unknown_0014 = 1; } // OFFSET: 0x009A69F0 // FUNCTION: fn_13713 void NCashWndInfo::Reset() { this->x = 0; this->y = 30; this->width = 640; this->height = 508; } // OFFSET: 0x009A6A70 // FUNCTION: fn_13714 void UnusedWndInfoB::Reset() { this->x = 185; this->y = 300; this->width = 250; this->height = 60; this->unknown_0010 = 60; this->unknown_0014 = 0; } // OFFSET: 0x009A6AA0 // FUNCTION: fn_13715 void SeekPartyWndInfo::Reset() { this->x = 510; this->y = 360; this->width = 152; this->height = 199; } // OFFSET: 0x009A6AC0 // FUNCTION: fn_13716 void SeekPartyListWndInfo::Reset() { this->x = 510; this->y = 360; this->width = 550; this->height = 350; } // OFFSET: 0x009A6AE0 // FUNCTION: fn_13717 void SeekPartyMBWndInfo::Reset() { this->x = 510; this->y = 360; this->width = 360; this->height = 350; } // OFFSET: 0x009A6B00 // FUNCTION: fn_13718 void JobListWndInfo::Reset() { this->x = 510; this->y = 360; this->width = 152; this->height = 199; } // OFFSET: 0x009A6B20 // FUNCTION: fn_13719 void PartySettingWndInfo::Reset() { this->x = 280; this->y = 246; this->width = 280; this->height = 180; } // OFFSET: 0x009A6B40 // FUNCTION: fn_13720 void PetInfoWndInfo::Reset() { this->x = 150; this->y = 100; this->width = 280; this->height = 200; } // OFFSET: 0x009A6B60 // FUNCTION: fn_13721 void QuestDisplayInfo::Reset() { this->unknown_0000 = 1; } // OFFSET: 0x009A6BB0 // FUNCTION: fn_13722 void QuickSlotWndInfo::Reset() { this->x = g_renderer->viewport.width - 124; this->y = 0; this->width = 77; this->height = 34; } // OFFSET: 0x009A6BE0 // FUNCTION: fn_13723 void ReplayRECControlWndInfo::Reset() { this->x = 259; this->y = 230; this->width = 194; this->height = 34; } // OFFSET: 0x009A6C00 // FUNCTION: fn_13724 void SayDialogWndInfo::Reset() { this->x = 200; this->y = 100; this->width = 280; this->height = 180; } // OFFSET: 0x009A6C50 // FUNCTION: fn_13726 void UnusedWndInfoC::Reset() { this->x = 185; this->y = 300; this->width = 140; this->height = 30; this->unknown_0010 = 0; } // OFFSET: 0x009A6C80 // FUNCTION: fn_13727 void UnusedWndInfoD::Reset() { this->x = 185; this->y = 300; this->width = 140; this->height = 30; } // OFFSET: 0x009A6CA0 // FUNCTION: fn_13728 void SkillListWndInfo::Reset() { this->x = 360; this->y = 200; this->width = 280; this->height = 240; } // OFFSET: 0x009A6CC0 // FUNCTION: fn_13729 void StatusWndInfo::Reset() { this->x = 185; this->y = 300; this->width = 280; this->unknown_0014 = 0; this->height = 141; this->unknown_0010 = 141; this->unknown_0018 = 1; } // OFFSET: 0x009A6D00 // FUNCTION: fn_13730 void SubChatHisWndInfo::Reset(int side) { switch (side) { case 0: this->x = 0; break; case 1: this->x = 300; break; } this->width = 300; this->y = g_renderer->viewport.height - 119; this->height = 95; } // OFFSET: 0x009A6D40 // FUNCTION: fn_13731 void AdvenPartyBoardWndInfo::Reset() { this->x = 200; this->y = 200; this->width = 480; this->height = 340; } // OFFSET: 0x009A6D60 // FUNCTION: fn_13732 void ApplyForPartyWndInfo::Reset() { this->x = 200; this->y = 200; this->width = 220; this->height = 190; } // OFFSET: 0x009A6D80 // FUNCTION: fn_13733 void RegisterPartyWndInfo::Reset() { this->x = 200; this->y = 200; this->width = 220; this->height = 197; } // OFFSET: 0x009A6DA0 // FUNCTION: fn_13734 void WhisperWndInfo::Reset() { this->width = 280; this->height = 120; this->x = 0; this->y = 347; } // OFFSET: 0x009A6DC0 // FUNCTION: fn_13735 void MacroReporterWndInfo::Reset() { this->x = 249; this->y = 308; this->width = g_renderer->viewport.width - 299; this->height = (g_renderer->viewport.height - 308) / 2; } // OFFSET: 0x009A6E00 // FUNCTION: fn_13736 void PreviewEquipWndInfo::Reset() { this->x = static_cast(static_cast(g_renderer->viewport.width - 280) * g_depthAverageHalf); this->y = static_cast(static_cast(g_renderer->viewport.height - 260) * g_depthAverageHalf); }