#include "Render/DeviceContext/DeviceContext.h" #include "Render/Text/TextContext.h" #include "UI/Window/FrameFocus.h" #include "UI/Buttons/UIItemTagButton.h" #include "UI/Buttons/UITextButton.h" #include "UI/Lists/UITreeView.h" #include "UI/UIStaticItem.h" #include #include // OFFSET: 0x0086EEB0 // FUNCTION: fn_11085 UITextButton::UITextButton(UIWindowContext& windows, UIButtonContext& buttons) : UIButton(windows, buttons), m_outlineColor(0xFFFFFF), m_value(0) { } // OFFSET: 0x00874690 // FUNCTION: fn_11110 UITextButton::~UITextButton() = default; // OFFSET: 0x0087C590 // FUNCTION: fn_11254 void UITextButton::Configure(const char* text, std::uint32_t color, int family, int height, unsigned char outline, unsigned char underline) { this->label = text; this->m_text = this->label; this->m_normalColor = this->m_hoverColor = this->m_color = color; this->m_family = family; this->m_height = height; this->m_outline = outline; this->m_underline = underline; const auto extent = static_cast(height) * static_cast(std::strlen(text)); const int width = static_cast(extent / 2 + 4u * outline + 12u); this->Resize(width, height + 2); this->Slot15(width, height + 2); this->Slot22(width, height + 2); } // OFFSET: 0x0088F820 // FUNCTION: fn_11392 void UITextButton::Paint() { if (this->geometry.surface) { this->geometry.surface->Fill(nullptr, 0xFFFF00FFu); } if (this->parent) { this->parent->Invalidate(); } TextContext context(*this->geometry.surface); context.SetFont(this->m_family, this->m_height, this->m_outline != 0, 0); const int bytes = static_cast(std::strlen(this->m_text.c_str())); if (this->m_outline != 0) { if (this->HasTextBackground()) { context.SetBackground(this->TextBackground(), OPAQUE); } context.SetColor(this->m_outlineColor); context.Draw(0, 1, this->m_text.c_str(), bytes); context.Draw(2, 1, this->m_text.c_str(), bytes); context.Draw(1, 0, this->m_text.c_str(), bytes); context.Draw(1, 2, this->m_text.c_str(), bytes); } context.SetColor(this->m_color); context.Draw(1, 1, this->m_text.c_str(), bytes); if (this->m_outline != 0 && this->HasTextBackground()) { context.SetBackground(this->TextBackground(), TRANSPARENT); } if (this->m_underline != 0) { this->FillRegion(0, (this->geometry.height - 1), this->geometry.width, 1, this->m_color); } } // OFFSET: 0x00892450 // FUNCTION: fn_11471 void UITextButton::Slot27(int x, int y) { if (this->m_disabled != 0) { return; } const bool inside = x >= 0 && x < this->geometry.width && y >= 0 && y < this->geometry.height; const unsigned state = inside ? (this->m_buttonContext->focus.Get() == this ? 2 : 1) : 0; this->m_color = inside ? this->m_hoverColor : this->m_normalColor; if (this->geometry.unknown_0030 != state) { this->geometry.unknown_0030 = state; this->Invalidate(); } } // OFFSET: 0x00892000 // FUNCTION: fn_11461 void UITextButton::Slot28(int x, int y) { if (this->parent) { this->parent->Slot28((x + this->geometry.x), (y + this->geometry.y)); } UIButton::Slot28(x, y); } // OFFSET: 0x00891140 // FUNCTION: fn_11445 void UITextButton::Slot31(int x, int y) { FrameFocus& focus = this->m_buttonContext->focus; if (this->m_disabled != 0 || focus.Get() != this) { return; } if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) { this->geometry.unknown_0030 = 0; } else { this->geometry.unknown_0030 = 1; if (this->parent) { this->parent->SendMsg(this, 98, this->geometry.id, this->m_value, 0, 0); focus.Clear(); return; } } this->Invalidate(); focus.Clear(); } // OFFSET: 0x00892B60 // FUNCTION: fn_11487 void UITextButton::Slot32(int, int) { if (this->m_disabled == 0) { if (this->parent) { this->parent->SendMsg(this, 99, this->geometry.id, this->m_value, 0, 0); } this->Invalidate(); } } // OFFSET: 0x00892D60 // FUNCTION: fn_11494 void UITextButton::Slot33(int x, int y) { FrameFocus& focus = this->m_buttonContext->focus; if (this->m_disabled != 0 || focus.Get() != this) { return; } if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) { this->geometry.unknown_0030 = 0; } else { this->geometry.unknown_0030 = 1; if (this->parent) { this->parent->SendMsg(this, 99, this->geometry.id, this->m_value, 0, 0); } } this->Invalidate(); focus.Clear(); } // OFFSET: 0x00892F30 // FUNCTION: fn_11500 void UITextButton::Slot35(int value) { if (this->parent) { this->parent->Slot35(value); } } // OFFSET: 0x008911D0 // FUNCTION: fn_11446 void UITreeView::Slot31(int x, int y) { if (x >= 0 && x < this->geometry.width && y >= 0 && y < this->geometry.height) { this->unknown_0088 = 0; } this->unknown_008C = 0; this->unknown_0090 = 0; this->unknown_00AC = 0; this->Invalidate(); if (this->parent) { this->parent->Slot31(x + this->geometry.x, y + this->geometry.y); } } // OFFSET: 0x00891A80 // FUNCTION: fn_11455 void UIItemTagButton::Slot28(int x, int y) { std::string tag = "<"; tag += this->m_tooltip; tag += ">"; if (this->label != tag) { UIButton::Slot28(x, y); } } // OFFSET: 0x00891F10 // FUNCTION: fn_11459 void UIStaticItem_Illust::Slot28(int, int) { }