#ifndef RAGNAROK_SOURCE_CONTENTS_SOUND_SOUNDMAKER_H #define RAGNAROK_SOURCE_CONTENTS_SOUND_SOUNDMAKER_H #include "Contents/Actors/RenderObject.h" #include class CSoundMaker : public CRenderObject { public: CSoundMaker(ResourceMgr& resources, JobNames& names); ~CSoundMaker() override; bool Update() override; void SendObjectMessage( CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m ) override; void Draw(int argument) override; /* 0138 */ std::string file; /* 0150 */ float volume; /* 0154 */ int width; /* 0158 */ int height; /* 015C */ float range; /* 0160 */ float radius; /* 0164 */ std::uint32_t lastTick; /* 0168 */ std::uint32_t cycle; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(offsetof(CSoundMaker, file) == 0x138); static_assert(offsetof(CSoundMaker, volume) == 0x150); static_assert(offsetof(CSoundMaker, width) == 0x154); static_assert(offsetof(CSoundMaker, height) == 0x158); static_assert(offsetof(CSoundMaker, range) == 0x15C); static_assert(offsetof(CSoundMaker, radius) == 0x160); static_assert(offsetof(CSoundMaker, lastTick) == 0x164); static_assert(offsetof(CSoundMaker, cycle) == 0x168); static_assert(sizeof(CSoundMaker) == 0x170); #endif #endif