#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H #define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H #include #include class CRenderObject; struct WorldActors { const std::list& actors; CRenderObject* const& localPlayer; const std::uint32_t& localAccountId; CRenderObject* Find(std::uint32_t accountId) const; CRenderObject* Lookup(std::uint32_t accountId) const; bool TargetPosition(const float* origin, std::uint32_t accountId, float* output) const; }; #endif