#include "Render/DX7/DirectDrawEnumeration.h" #include "Render/RenderAdapter.h" // OFFSET: 0x0056B8C0 // FUNCTION: fn_02326 std::vector EnumerateAdaptersDX7() { std::vector result; if (DirectDrawEnumeration::DevicesSeen() == 0 && FAILED(DirectDrawEnumeration::Enumerate(nullptr))) { return result; } const DirectDrawDeviceRecord* devices = DirectDrawEnumeration::Devices(); const unsigned count = DirectDrawEnumeration::DeviceCount(); for (unsigned index = 0; index < count; ++index) { const auto& device = devices[index]; if (device.hardware) { result.push_back({1, index, device.description, device.drawIdentity, device.renderIdentity, {}, {}}); } } return result; }