#include "Client/Mode/ActiveGameMode.h" #include "Client/Mode/ModeEvents.h" #include "Client/Replay.h" #include "Client/ReplayPacketRecorder.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/TextureNames.h" #include "UI/Acceptance/UIJoinPartyAcceptWnd.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Chat/UIWhisperWnd.h" #include "UI/Dialogs/UIBookWnd.h" #include "UI/Dialogs/UIDisconnectedServerMsgWnd.h" #include "UI/Dialogs/UILoadingWnd.h" #include "UI/Dialogs/UIMenuWnd.h" #include "UI/Dialogs/UIMinimapZoomWnd.h" #include "UI/Dialogs/UINoticeConfirmWnd.h" #include "UI/Dialogs/UINotifyLevelUpWnd.h" #include "UI/Dialogs/UINotifyQuestWnd.h" #include "UI/Dialogs/UIPetTamingDeceiveWnd.h" #include "UI/Dialogs/UIQuitWnd.h" #include "UI/Dialogs/UIRestartWnd.h" #include "UI/Dialogs/UISayDialogWnd.h" #include "UI/Dialogs/UISelectCartWnd.h" #include "UI/Dialogs/UIWaitWnd.h" #include "UI/Items/UIEquipWnd.h" #include "UI/Items/UIExchangeWnd.h" #include "UI/Items/UIItemCollectionWnd.h" #include "UI/Items/UIItemIdentifyWnd.h" #include "UI/Lists/UIComboBoxWnd.h" #include "UI/Lists/UIListBox.h" #include "UI/Party/UIPartySettingWnd.h" #include "UI/Shop/UInCash_CallWnd.h" #include "UI/Status/UIStatusWnd.h" #include "UI/Text/UITextViewer.h" #include "UI/Window/WindowManagerWindows.h" #include #include #include namespace { constexpr char prefix[] = "유저인터페이스\\"; } // OFFSET: 0x008C73C0 // FUNCTION: fn_11930 UIChooseSellBuyWnd::UIChooseSellBuyWnd(UIWindowContext& windows, UIFrameContext& frames, UIAcceptanceContext& acceptance) : UIFrameWnd(windows, frames, 0), identity(0), m_acceptance(&acceptance) { } // OFFSET: 0x008CC430 UIChooseSellBuyWnd::~UIChooseSellBuyWnd() = default; // INLINED void UIChooseSellBuyWnd::AddChoice(const char* name, int id, int x, int y) { auto* button = new UIBitmapButton(*this->m_context, this->m_acceptance->text.buttons); const char* suffixes[] = {"", "_a", "_b"}; for (int state = 0; state < 3; ++state) { const std::string path = std::string(prefix) + name + suffixes[state] + ".bmp"; button->SetBitmap(path.c_str(), state, 0); } button->SetSize(button->BitmapWidth(), button->BitmapHeight()); button->Move(x, y); button->SetId(id); this->AddChild(button); } // INLINED void UIChooseSellBuyWnd::CreateViewer(int width, int height) { auto& text = this->m_acceptance->text; this->viewer = new UITextViewer(*this->m_context, text); this->viewer->Configure(10, 22, width - 20, height - 55, 0); const std::string chip = std::string(prefix) + "colorchip.bmp"; const auto* bitmap = static_cast(text.buttons.resources.Load(chip.c_str())); const auto& image = bitmap->image; const std::uint32_t pixel = image.width > 2 && image.height > 2 ? image.pixels[2 + 2 * image.width] : 0x00FF0000u; this->viewer->textColor = 0xFF000000u | ((pixel & 255) << 16) | (pixel & 0xFF00) | ((pixel >> 16) & 255); this->viewer->Invalidate(); this->AddChild(this->viewer); } // OFFSET: 0x008DD290 // FUNCTION: fn_12162 void UIChooseSellBuyWnd::Slot15(int width, int height) { this->AddChoice("btn_buy", 224, 144, 96); this->AddChoice("btn_sell", 223, 189, 96); this->AddChoice("btn_cancel", 185, 234, 96); this->m_message0 = 224; this->CreateViewer(width, height); this->viewer->SendMsg(nullptr, 29, reinterpret_cast(this->m_acceptance->text.buttons.services.MessageText(92)), 38, 0, 0); } // OFFSET: 0x008ED130 // FUNCTION: fn_12214 void UIChooseSellBuyWnd::Paint() { const std::string path = std::string(prefix) + "win_msgbox.bmp"; const auto* bitmap = static_cast(this->m_acceptance->text.buttons.resources.Load(path.c_str())); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); } // OFFSET: 0x008ED190 // FUNCTION: fn_12217 void UIComboBoxIDWnd::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x008ED1A0 // FUNCTION: fn_12218 void UIComboBoxWnd::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x008ED1B0 // FUNCTION: fn_12219 void UIDisconnectedServerMsgWnd::Paint() { auto* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\win_msgbox.bmp"))); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); } // OFFSET: 0x008EECD0 // FUNCTION: fn_12228 void UILoadingWnd::Paint() { } // OFFSET: 0x008EF590 // FUNCTION: fn_12233 void UINoticeConfirmWnd::Paint() { auto* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\win_msgbox.bmp"))); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); } // OFFSET: 0x008EF7F0 // FUNCTION: fn_12235 void UINotifyLevelUpWnd::Paint() { } // OFFSET: 0x008EF800 // FUNCTION: fn_12236 void UINotifyQuestWnd::Paint() { } // OFFSET: 0x008EFF60 // FUNCTION: fn_12245 void UIQuitWnd::Paint() { auto* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\win_msgbox.bmp"))); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); } // OFFSET: 0x008EFFA0 // FUNCTION: fn_12246 void UIRestartWnd::Paint() { auto* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\win_msgbox.bmp"))); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); } // OFFSET: 0x008F2A90 // FUNCTION: fn_12258 void UIWaitWnd::Paint() { auto* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\win_msgbox.bmp"))); this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false); } // OFFSET: 0x008F2DE0 // FUNCTION: fn_12261 void UInCash_CallWnd::Paint() { } // OFFSET: 0x008F32D0 // FUNCTION: fn_12264 void UIItemIdentifyWnd::Slot26(int x, int y) { this->Slot25(x, y); this->SendMsg(nullptr, 6, 184, 0, 0, 0); } // OFFSET: 0x008F3300 // FUNCTION: fn_12265 void UIStatusWnd::Slot26(int, int y) { if (y < 17) { this->SendMsg(this, 6, 202, 0, 0, 0); } } // OFFSET: 0x008F3630 // FUNCTION: fn_12268 void UIBookWnd::Slot25(int x, int y) { if (y < 17) { this->UIFrameWnd::Slot25(x, y); } } // OFFSET: 0x008F3650 // FUNCTION: fn_12269 void UICombinedCardItemCollection_ComparisonWnd::Slot25(int, int) { } // OFFSET: 0x008F38D0 // FUNCTION: fn_12272 void UIItemCollection_ComparisonWnd::Slot25(int, int) { } // OFFSET: 0x008F38E0 // FUNCTION: fn_12273 void UIItemIdentifyWnd::Slot25(int x, int y) { if (y < 17) { this->UIFrameWnd::Slot25(x, y); return; } if (g_replayAnimationScaling != 0) { return; } const int previous = this->m_selected; int selected = -1; if (x <= this->geometry.width - 14 && x >= 4 && y >= 34 && y < this->m_rows * 32 + 34) { const int row = (y - 34) / 32; int visible = 0; int index = 0; for (auto it = this->m_items.begin(); it != this->m_items.end(); ++it, ++index) { if (index >= this->m_scroll * this->m_columns) { if (visible == this->m_columns * row) { selected = index; break; } ++visible; } } } this->m_selected = selected; if (previous != selected) { this->Invalidate(); } } // OFFSET: 0x008F39B0 // FUNCTION: fn_12274 void UIMinimapZoomWnd::Slot25(int, int) { } // OFFSET: 0x008F39C0 // FUNCTION: fn_12275 void UIPartySettingWnd::Slot25(int x, int y) { if (y < 17) { this->UIFrameWnd::Slot25(x, y); } } // OFFSET: 0x008F39E0 // FUNCTION: fn_12276 void UIPetTamingDeceiveWnd::Slot25(int, int) { if (g_replayAnimationScaling != 0 || this->m_started != 0) { return; } this->m_state = 1; this->m_frame = 7; this->m_started = 1; g_world.ActiveGameMode()->SendMsg(149, this->m_target, 0, 0, 0); } // OFFSET: 0x008F3A40 // FUNCTION: fn_12277 void UISelectCartWnd::Slot25(int x, int y) { if (y < 17) { this->UIFrameWnd::Slot25(x, y); } } // OFFSET: 0x008F3A60 // FUNCTION: fn_12278 void UIStatusWnd::Slot25(int x, int y) { if (y < this->m_titleHeight) { this->UIFrameWnd::Slot25(x, y); } } // OFFSET: 0x008F3BA0 // FUNCTION: fn_12281 void UICombinedCardItemCollection_ComparisonWnd::Slot31(int, int) { } // OFFSET: 0x008F3BB0 // FUNCTION: fn_12282 void UIEquipWnd::Slot31(int x, int y) { this->UIFrameWnd::Slot31(x, y); if (this->m_page != 3) { return; } for (int i = 0; i < 4; ++i) { const int left = 6 + i * 68; if (left <= x && x <= left + 64 && y >= 58 && y <= 150) { const int slot = this->m_firstSlot + i; if (slot >= 0 && this->m_hoverSlot != slot) { this->m_hoverSlot = slot; } return; } } } // OFFSET: 0x008F3C50 // FUNCTION: fn_12284 void UIItemCollection_ComparisonWnd::Slot31(int, int) { } // OFFSET: 0x008F4A80 // FUNCTION: fn_12291 void UIEquipWnd::Slot27(int x, int y) { this->UIFrameWnd::Slot27(x, y); this->Slot28(x, y); } // OFFSET: 0x008F4AB0 // FUNCTION: fn_12292 void UIMenuWnd::Slot27(int x, int y) { this->Slot28(x, y); } // OFFSET: 0x008F4D40 // FUNCTION: fn_12294 void UIEquipWnd::Slot19() { } // OFFSET: 0x008F4F80 // FUNCTION: fn_12296 void UIItemCollectionWnd::Slot19() { if (this->m_previewTick != 0 && timeGetTime() > this->m_previewTick + 100) { this->m_preview->Invalidate(); this->m_previewTick = timeGetTime(); } } // OFFSET: 0x008F50B0 // FUNCTION: fn_12300 void UISayDialogWnd::Slot19() { for (UIWindow* child : this->m_children) { child->Slot19(); } } // OFFSET: 0x008F5990 // FUNCTION: fn_12307 void UIItemIdentifyWnd::Slot33(int, int) { } // OFFSET: 0x008F59A0 // FUNCTION: fn_12308 void UIWhisperWnd::Slot33(int, int) { this->SendMsg(nullptr, 49, 0, 0, 0, 0); } // OFFSET: 0x008F5A10 // FUNCTION: fn_12310 void UIExchangeWnd::Slot35(int delta) { this->SendMsg(this->m_scrollBar, 7, delta < 0 ? 1 : -1, 0, 0, 0); } // OFFSET: 0x008F5A50 // FUNCTION: fn_12311 void UIItemIdentifyWnd::Slot35(int delta) { if (this->m_scrollable == 0) { return; } int step = this->m_rows - 1; if (step > 3) { step = 3; } this->SendMsg(this->m_scrollBar, 7, delta < 0 ? step : -step, 0, 0, 0); } // OFFSET: 0x008F66B0 // FUNCTION: fn_12320 void UIComboBoxIDWnd::Resize(int width, int height) { this->UIFrameWnd::Resize(width, height); this->m_list->Resize(width, height); this->m_list->Refresh(); this->m_list->Invalidate(); } // OFFSET: 0x008F6700 // FUNCTION: fn_12321 void UIComboBoxWnd::Resize(int width, int height) { this->UIFrameWnd::Resize(width, height); this->m_list->Resize(width, height); this->m_list->Refresh(); this->m_list->Invalidate(); } // OFFSET: 0x008F8860 // FUNCTION: fn_12332 int UIChooseSellBuyWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) { if (message == 6) { const int response = static_cast(a); this->m_acceptance->recorder.Record(this->geometry.id, response, b, c, d); if (this->geometry.visible != 0) { if (response == 185) { this->m_context->mode->SendModeMessage(40, 0, 0, 0, 0); this->m_frameContext->windows.CloseWindow(25); } else if (response == 223 || response == 224) { this->m_context->mode->SendModeMessage(response == 223 ? 37 : 38, this->identity, 0, 0, 0); this->m_frameContext->windows.LookupWindow(25)->Show(0); } else { return 0; } this->m_acceptance->firstShopItems.clear(); this->m_acceptance->secondShopItems.clear(); this->m_acceptance->thirdShopItems.clear(); } return 0; } if (message == 28) { this->identity = static_cast(a); return 0; } if (message == 123) { const auto* bytes = reinterpret_cast(a); std::uint16_t marker; std::memcpy(&marker, bytes, sizeof(marker)); unsigned offset = 6; if (marker == 20850) { while (static_cast(b) > offset) { std::uint16_t kind; std::uint32_t size; std::memcpy(&kind, bytes + offset, sizeof(kind)); std::memcpy(&size, bytes + offset + 2, sizeof(size)); offset += 6; if (kind == 20851) { this->m_acceptance->replayShopState = 1; this->SendMsg(nullptr, 28, 0, 0, 0, 0); this->m_frameContext->windows.CloseWindow(22); this->m_frameContext->windows.CloseWindow(23); this->m_frameContext->windows.CloseWindow(24); return 0; } offset += size; } } return 0; } return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d); }