#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIDISCONNECTEDSERVERMSGWND_H #define RAGNAROK_SOURCE_UI_DIALOGS_UIDISCONNECTEDSERVERMSGWND_H #include "UI/Window/UIFrameWnd.h" struct TextureNames; class UIDisconnectedServerMsgWnd : public UIFrameWnd { public: void Paint() override; protected: TextureNames* m_textureNames; }; #endif