#include "UI/Window/UISeekPartyWnd.h" #include "Contents/MessageTable.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Text/UIStaticText.h" #include "UI/Window/UIJobListWnd.h" #include #include #include #include // GLOBAL: gl_25105 int g_partyBookingLevelLimit; // GLOBAL: gl_24978 int g_partyBookingLevelMax; // OFFSET: 0x009281A0 // FUNCTION: fn_12651 void UISeekPartyWnd::Slot15(int, int) { char text[0x80] = {}; const int maximum = g_partyBookingLevelLimit + 0xF <= g_partyBookingLevelMax ? g_partyBookingLevelLimit + 0xF : g_partyBookingLevelMax; std::sprintf(text, "%s - %d~%d", LookupMessage(0x6DA), g_partyBookingLevelLimit, maximum); this->m_label = new UIStaticText(*this->m_context, *this->m_controls); this->m_label->SetSize(this->geometry.width - 0x20, 0xF); this->m_label->SetTextFitted(text); this->m_label->Move(0x10, 2); this->m_label->shadow = 1; this->AddChild(this->m_label); this->AddCloseButton(*this->m_controls, "", 0); this->AddMinimizeButton(*this->m_controls, "", 0); const std::string path = "유저인터페이스\\"; this->m_cancelButton = new UIBitmapButton(*this->m_context, *this->m_controls); this->m_cancelButton->SetBitmap((path + "btn_cancel" + ".bmp").c_str(), 0, 0); this->m_cancelButton->SetBitmap((path + "btn_cancel_a" + ".bmp").c_str(), 1, 0); this->m_cancelButton->SetBitmap((path + "btn_cancel_b" + ".bmp").c_str(), 2, 0); this->m_cancelButton->SetSize(this->m_cancelButton->BitmapWidth(), this->m_cancelButton->BitmapHeight()); this->m_cancelButton->Move(this->geometry.width - 0x2E, this->geometry.height - 0x18); this->m_cancelButton->SetId(0xC9); this->AddChild(this->m_cancelButton); this->m_rewriteButton = new UIBitmapButton(*this->m_context, *this->m_controls); this->m_rewriteButton->SetBitmap((path + "btn_rewrite" + ".bmp").c_str(), 0, 0); this->m_rewriteButton->SetBitmap((path + "btn_rewrite_a" + ".bmp").c_str(), 1, 0); this->m_rewriteButton->SetBitmap((path + "btn_rewrite_b" + ".bmp").c_str(), 2, 0); this->m_rewriteButton->SetSize(this->m_rewriteButton->BitmapWidth(), this->m_rewriteButton->BitmapHeight()); this->m_rewriteButton->Move(this->geometry.width - 0x5C, this->geometry.height - 0x18); this->m_rewriteButton->SetId(0x11C); this->AddChild(this->m_rewriteButton); this->m_type = std::rand() % 5; this->m_frameDuration = 1000; } // OFFSET: 0x00944B20 // FUNCTION: fn_12833 void UISeekPartyWnd::SetJobs(const std::int16_t* jobs) { g_partyBookingJobs.clear(); for (int index = 0; index < 6; ++index) { if (jobs[index] < 0) { break; } g_partyBookingJobs.insert(std::pair(jobs[index], true)); } }