#include "Contents/SkillLevelConfig.h" #include // OFFSET: 0x005E6A10 // FUNCTION: fn_03930 void LoadUseSkillLevels(Json::Value& data, int* levels) { Json::Value values = data["UseSkillInfo"]; if (!values.isNull()) { for (auto it = values.begin(); it != values.end(); ++it) { Json::Value& value = *it; if (value.isObject()) { int id = value.get("SKID", 0).asInt(); int level = value.get("SKLv", 0).asInt(); if (static_cast(id) - 1 <= 0x1F3D) { levels[id] = level; } } } } } // OFFSET: 0x005E63B0 // FUNCTION: fn_03928 void LoadHomunculusSkillLevels(Json::Value& data, int* levels) { Json::Value values = data["HomunSkillInfo"]; if (!values.isNull()) { for (auto it = values.begin(); it != values.end(); ++it) { Json::Value& value = *it; if (value.isObject()) { int id = value.get("HomunSKID", 0).asInt(); int level = value.get("HomunSKLv", 0).asInt(); // Original subtracts in 32 bits, then signed-compares against -1; // there is no upper bound check on the caller's storage. std::uint32_t index = static_cast(id) - 8000; if (static_cast(index) > -1) { levels[index] = level; } } } } }