#include "Network/Connection.h" #include "Network/PacketLengths.h" #include "Network/PartyJoinPacket.h" #include "UI/WindowManagerWindows.h" #include // ORIGINAL_SITE: 0x00CF7D40 in fn_21426 (fragment) void SendPartyJoin( CConnection& connection, const PacketLengths& lengths, const std::uint32_t* accountId, const std::uint32_t* characterId ) { unsigned char packet[10]; const std::uint16_t id = 0x0AE6; std::memcpy(packet, &id, sizeof(id)); std::memcpy(packet + 6, accountId, sizeof(*accountId)); std::memcpy(packet + 2, characterId, sizeof(*characterId)); connection.Send(lengths.FixedLength(id), packet); } // ORIGINAL_SITE: 0x00CF7CE6 in fn_21426 (fragment) void SendPartyJoinDecision( CConnection& connection, const PacketLengths& lengths, std::uint32_t characterId, bool accepted, const std::uint32_t* accountId ) { unsigned char packet[11]; const std::uint16_t id = 0x0AF8; std::memcpy(packet, &id, sizeof(id)); std::memcpy(packet + 2, &characterId, sizeof(characterId)); packet[10] = accepted; std::memcpy(packet + 6, accountId, sizeof(*accountId)); connection.Send(lengths.FixedLength(id), packet); } // ORIGINAL_SITE: 0x00CF7C15 in fn_21426 (fragment) void SendPartyInvitationDecision( CConnection& connection, const PacketLengths& lengths, WindowManagerWindows& windows, std::string& pendingName, std::uint32_t identity, bool accepted ) { if (accepted) { windows.EnsureWindow(34); } else { pendingName.assign("", 0); } unsigned char packet[7]; const std::uint16_t id = 0x02C7; std::memcpy(packet, &id, sizeof(id)); packet[6] = accepted; std::memcpy(packet + 2, &identity, sizeof(identity)); connection.Send(lengths.FixedLength(id), packet); }