#include "UI/Window/UIBalloonOpenBtn.h" #include "Contents/MessageTable.h" #include "UI/Buttons/UIBasicButton.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Guild/UIGuild_Storage_Log.h" #include "UI/Lists/UITabControl.h" #include "UI/Text/UIStaticText.h" #include "UI/Window/UIDebuffRemoveWnd.h" #include // OFFSET: 0x0094B410 // FUNCTION: fn_12891 void UIBalloonOpenBtn::Slot15(int width, int height) { this->m_button = new UIBitmapButton(*this->m_context, *this->m_controls); this->m_button->SetBitmap("유저인터페이스\\basic_interface\\combo_btn_a.bmp", 0, 0); this->m_button->SetBitmap("유저인터페이스\\basic_interface\\combo_btn_b.bmp", 1, 0); this->m_button->SetBitmap("유저인터페이스\\basic_interface\\combo_btn_c.bmp", 2, 0); this->m_button->SetSize(this->m_button->BitmapWidth(), this->m_button->BitmapHeight()); this->m_button->Move(0, 0); this->m_button->SetId(0x1FE); this->AddChild(this->m_button); } // OFFSET: 0x0094B500 // FUNCTION: fn_12892 void UIDebuffRemoveWnd::Slot15(int width, int height) { this->m_button = new UIBasicButton(*this->m_context, *this->m_controls); this->m_button->Configure(0x96, LookupMessage(0x10E6)); this->m_button->Move(0xF, 0x16); this->m_button->SetId(0xB8); this->AddChild(this->m_button); } // OFFSET: 0x0094B5C0