#include "Client/Session.h" #include "Contents/Async/AsyncWorkMgr.h" #include "Contents/UserData/CharacterConfigLoad.h" #include "Contents/UserData/CharacterLinkedUserDataMgr.h" #include "Contents/Configuration/ServiceOptions.h" #include "Contents/Skills/SkillLevelConfig.h" #include "Contents/Skills/SkillLevelRegistry.h" #include "UI/Shortcuts/NormalItemSlotLoad.h" #include "Utility/Async/AsyncDiagnostic.h" #include #include // OFFSET: 0x005E6090 // FUNCTION: fn_03927 void CCharacterLinkedUserDataMgr::CompleteLoad( AsyncDiagnostic diagnostic, std::uint32_t accountId, std::uint32_t characterId, std::string accountName, std::string response, CharacterConfigLoad& context ) { if (!diagnostic.success) { return; } Json::Value root; Json::Reader reader; const std::string document(response.c_str()); if (!reader.parse(document, root, true)) { return; } const int type = root["Type"].asInt(); if (type == 4) { context.registry.Load(); g_session.SetOption(7, 1, 0); g_session.SetOption(8, 1, 0); this->m_loaded = true; } else if (type == 1) { Json::Value& data = root["data"]; LoadUseSkillLevels(data, context.useLevels); LoadHomunculusSkillLevels(data, context.homunculusLevels); const Json::Value comparison = data["ItemComparison"]; context.serviceOptions.Set(264, comparison.isNull() ? true : comparison.asBool()); const Json::Value sorting = data["SortPrivateTab"]; context.sortPrivate = sorting.isNull() ? false : sorting.asBool(); LoadNormalItemSlots(data, context.items, context.saved, context.itemSlotActive, context.windows, context.visibility); this->m_loaded = true; } this->m_accountId = accountId; this->m_characterId = characterId; this->m_accountName = accountName; } // OFFSET: 0x005E6E20 // FUNCTION: fn_03932 void CCharacterLinkedUserDataMgr::Load( std::uint32_t accountId, std::uint32_t characterId, std::string accountName, const char* token16, CAsyncWorkMgr& workManager, CharacterConfigLoad& context ) { if (accountId == 0 || characterId == 0) { return; } const std::string token(token16, 16); const std::string url = this->LoadUrl(); workManager.LoadCharacter(accountId, characterId, accountName, url, token, context); }