#ifndef RAGNAROK_SOURCE_UI_WINDOW_UICHANGENAMEWND_H #define RAGNAROK_SOURCE_UI_WINDOW_UICHANGENAMEWND_H #include "UI/Window/UIFrameWnd.h" struct UIButtonContext; class UIBitmapButton; class UIBitmapEditCtrl; class UIChangeNameWnd : public UIFrameWnd { public: UIChangeNameWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls); void Slot15(int width, int height) override; void Paint() override; int IsNameWithinLimit(std::string name, int limit); protected: UIButtonContext* m_controls; public: /* 00B4 */ UIBitmapButton* m_okButton; /* 00B8 */ UIBitmapButton* m_cancelButton; /* 00BC */ UIBitmapEditCtrl* m_edit; }; #endif