#include "Contents/MessengerMember.h" // OFFSET: 0x00D03DC0 // FUNCTION: fn_21550 MessengerMember::MessengerMember() : valid(1), dead(0) { } // OFFSET: 0x00739B60 // FUNCTION: fn_07696 MessengerMember::MessengerMember(int) : valid(0), dead(0) { } // OFFSET: 0x00739AB0 // FUNCTION: fn_07695 MessengerMember::MessengerMember(const MessengerMember& other) : valid(other.valid), accountId(other.accountId), characterId(other.characterId), name(other.name), map(other.map), leader(other.leader), offline(other.offline), color(other.color), job(other.job), level(other.level), dead(other.dead) { } // OFFSET: 0x00DC6FA0 // FUNCTION: fn_22785 MessengerMember& MessengerMember::operator=(const MessengerMember& other) { this->valid = other.valid; this->accountId = other.accountId; this->characterId = other.characterId; this->name = other.name; this->map = other.map; this->leader = other.leader; this->offline = other.offline; this->color = other.color; this->job = other.job; this->level = other.level; this->dead = other.dead; return *this; } // OFFSET: 0x007384A0 // FUNCTION: fn_07666 MessengerMember::~MessengerMember() = default;