#include "Client/Session.h" #include "Contents/Actors/RenderObject.h" #include "Contents/Configuration/ServiceOptions.h" #include "Contents/GuildMgr.h" #include "Render/Renderer.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/EmblemResource.h" #include "Resource/ResourceMgr.h" #include "Resource/TextureNames.h" #include "UI/Window/UIEmblemWnd.h" #include // OFFSET: 0x0085CE40 // OFFSET: 0x0085FAF0