#include "Contents/Effects/BlastForge.h" #include #include // OFFSET: 0x006F7360 // FUNCTION: fn_06858 CBlastForge::CBlastForge() : CEffect(-1), unknown_00DC(0), startTime(timeGetTime()) { this->unknown_00CC = nullptr; this->unknown_00D0 = nullptr; this->unknown_00D4 = nullptr; this->unknown_00D8 = nullptr; } // OFFSET: 0x006F7A20 // FUNCTION: fn_06863 bool CBlastForge::Slot06() { return this->ActorExists(); }