#include "Client/Input/InputCharset.h" #include "Utility/Text/LanguageCharset.h" #include // OFFSET: 0x00ACE360 // FUNCTION: fn_17781 const char* InputCharset::Prefix(bool alternate) const { // STATIC: 0x016D3964 // GLOBAL: gl_24373 static char prefix[8]; if (this->enabled) { std::sprintf(prefix, "|%02x", LanguageCharset(alternate ? this->alternateLanguage : this->language)); } else { prefix[0] = '\0'; } return prefix; } // INLINED unsigned InputCharset::CodePage(unsigned fallback) const { return this->enabled ? LanguageCodePage(this->language) : fallback; }