#include "UI/Lists/UIListBoxTemplate.h" #include "UI/Text/UIStaticTextControl.h" #include "Utility/Cipher/XorBytes.h" #include #include #include namespace { template class EncryptedName { public: // INLINED template explicit EncryptedName(const Byte (&source)[Length]) : m_encrypted(true) { for (std::uint64_t index = 0; index < Length; ++index) { this->m_text[index] = source[index]; } } ~EncryptedName() { for (std::uint64_t index = 0; index < Length; ++index) { this->m_text[index] = 0; } } const char* Text() { if (this->m_encrypted) { utility::XorBytes(this->m_text, Length, Key); this->m_encrypted = false; } return reinterpret_cast(this->m_text); } private: /* 0000 */ std::uint8_t m_text[Length]; bool m_encrypted; }; } namespace AdventureGuide { // OFFSET: 0x009D1830 // FUNCTION: fn_14008 void CUISubTab::Slot15(int width, int height) { this->unknown_00E8 = new CUIStaticText(); this->unknown_00E8->SetSize(98, 26); this->unknown_00E8->Move(0, 0); this->unknown_00E8->SetText("", 0); this->unknown_00E8->SetFitText(0); this->unknown_00E8->SetAlign(6, 6); { CUIStaticText* text = this->unknown_00E8; const std::uint8_t fontSource[] = {0x16, 0x82, 0x37, 0x1E, 0xF0, 0xA1}; thread_local EncryptedName fontName(fontSource); text->SetFont(fontName.Text()); } this->unknown_00E8->SetFontHeight(12); this->unknown_00E8->SetBold(1); this->unknown_00E8->SetColor(0x5F3C2C); this->unknown_00E8->SetShadow(0, 0xFFFFFF); this->unknown_00E8->SetOutline(0, 0xFFFFFF); this->AddChild(this->unknown_00E8); this->unknown_00EC = new CUIStaticImage(); this->unknown_00EC->SetSize(40, 26); this->unknown_00EC->Move(58, 0); { CUIStaticImage* stamp = this->unknown_00EC; const char stampSource[] = {'\x9D', '\x44', '\xB3', '\xB3', '\x5B', '\x87', '\xA4', '\xC2', '\x9B', '\x0F', '\xB3', '\x85', '\x26', '\xF3', '\x3D', '\x4E', '\x39', '\x9D', '\x16', '\x27', '\xEF', '\x3C', '\x13', '\x6A', '\x1A', '\x9E', '\x1A', '\x2D', '\xFE', '\x15', '\x12', '\x7B', '\x3C', '\x86', '\x03', '\x16', '\xF8', '\x26', '\x0C', '\x7F', '\x31', '\x8E', '\x07', '\x2C', '\xFF', '\x16', '\x12', '\x7A', '\x3F', '\xC5', '\x11', '\x24', '\xEB', '\x49'}; thread_local EncryptedName stampName(stampSource); stamp->SetImage(stampName.Text()); } this->AddChild(this->unknown_00EC); } // OFFSET: 0x009D1C80 // FUNCTION: fn_14009 void CUITab::Slot15(int width, int height) { this->unknown_00E8 = new CUIStaticText(); this->unknown_00E8->SetSize(98, 40); this->unknown_00E8->Move(0, 0); this->unknown_00E8->SetText("", 0); this->unknown_00E8->SetFitText(0); this->unknown_00E8->SetAlign(6, 6); { CUIStaticText* text = this->unknown_00E8; const std::uint8_t fontSource[] = {0xBA, 0xC0, 0x5F, 0x86, 0x3C, 0x37}; thread_local EncryptedName fontName(fontSource); text->SetFont(fontName.Text()); } this->unknown_00E8->SetFontHeight(12); this->unknown_00E8->SetBold(1); this->unknown_00E8->SetColor(0x5F3C2C); this->unknown_00E8->SetShadow(0, 0xFFFFFF); this->unknown_00E8->SetOutline(0, 0xFFFFFF); this->AddChild(this->unknown_00E8); } // OFFSET: 0x009D1F00 // FUNCTION: fn_14010 void CUITabInfo::Slot15(int width, int height) { this->unknown_00E8 = new CUIStaticText(); this->unknown_00E8->SetSize(90, 44); this->unknown_00E8->Move(32, 0); this->unknown_00E8->SetText("", 0); this->unknown_00E8->SetFitText(0); this->unknown_00E8->SetAlign(0, 6); { CUIStaticText* text = this->unknown_00E8; const std::uint8_t fontSource[] = {0x28, 0x08, 0x97, 0x4A, 0x1C, 0x07}; thread_local EncryptedName fontName(fontSource); text->SetFont(fontName.Text()); } this->unknown_00E8->SetFontHeight(12); this->unknown_00E8->SetBold(1); this->unknown_00E8->SetColor(0x815A48); this->unknown_00E8->SetShadow(0, 0xFFFFFF); this->unknown_00E8->SetOutline(0, 0xFFFFFF); this->AddChild(this->unknown_00E8); this->unknown_00EC = new CUIStaticText(); this->unknown_00EC->SetSize(442, 44); this->unknown_00EC->Move(140, 0); this->unknown_00EC->SetText("", 0); this->unknown_00EC->SetFitText(1); this->unknown_00EC->SetAlign(0, 6); { CUIStaticText* text = this->unknown_00EC; const std::uint8_t fontSource[] = {0x04, 0x5C, 0x3F, 0x4E, 0xB8, 0xBF}; thread_local EncryptedName fontName(fontSource); text->SetFont(fontName.Text()); } this->unknown_00EC->SetFontHeight(12); this->unknown_00EC->SetBold(0); this->unknown_00EC->SetColor(0x2A435D); this->unknown_00EC->SetShadow(0, 0xFFFFFF); this->unknown_00EC->SetOutline(0, 0xFFFFFF); this->AddChild(this->unknown_00EC); } }