#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIMAKETARGETPROCESSWND_H #define RAGNAROK_SOURCE_UI_ITEMS_UIMAKETARGETPROCESSWND_H #include "Contents/Items/ItemInfo.h" #include "UI/Window/UIFrameWnd.h" #include class UIMakeTargetProcessWnd : public UIFrameWnd { public: UIMakeTargetProcessWnd(); void Paint() override; void DragAndDrop(int x, int y, std::intptr_t value) override; void OnCreate(int width, int height) override; void OnLBtnDown(int x, int y) override; int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override; std::vector GetReplayData() override; ITEM_INFO GetItemAt(int x, int y); /* 00B4 */ int makeType; /* 00B8 */ ITEM_INFO materials[3]; }; #endif