#include "UI/GameSettings/GameSettingsUI.h" #include "Contents/Configuration/ServiceOptions.h" #include "Contents/MessageTable.h" #include "Contents/SkinMgr.h" #include "Network/Connection/Connection.h" #include "Network/Packets/PacketLengths.h" #include "UI/Window/UIWindowMgr.h" #include "UI/Window/WindowBorder.h" #include namespace { struct RodexSpamOptionPacket { /* 0000 */ std::int16_t id; /* 0004 */ int option; /* 0008 */ int value; }; static_assert(sizeof(RodexSpamOptionPacket) == 12); } namespace GameSettingsUI { // OFFSET: 0x00A40420 // FUNCTION: fn_15970 void CUIGroup::Apply() { } // OFFSET: 0x00A40430 // OFFSET: 0x00A40480 // OFFSET: 0x00A404F0 // OFFSET: 0x00A40550 // OFFSET: 0x00A408D0 // FUNCTION: fn_15977 void CUIPage::Apply() { for (UIWindow* child : this->m_children) { static_cast(child)->Apply(); } } // OFFSET: 0x00A40B90 // FUNCTION: fn_15979 void CUIGroupSound::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x00A40BA0 // FUNCTION: fn_15980 void CUIGroupSpriteDetailLevel::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x00A40BB0 // FUNCTION: fn_15981 void CUIGroupTextureDetailLevel::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x00A40BC0 // OFFSET: 0x00A40BF0 // FUNCTION: fn_15983 void CUIOptionItem::Paint() { this->ClearSurface(0xFFFF00FF); } // OFFSET: 0x00A40C00 // OFFSET: 0x00A40C30 // FUNCTION: fn_15985 void CUIComboItem::Slot16() { } }