#include "Client/Mode/CGameMode.h" #include "Client/Session.h" #include "Contents/Actors/Pc.h" #include "Contents/Actors/RenderObject.h" #include "Contents/Items/ItemDescription.h" #include "Contents/MessageTable.h" #include "Contents/World/World.h" #include "UI/Window/UIWindowMgr.h" #include #include #include #include #include // OFFSET: 0x00D230E0 // OFFSET: 0x00D24430 // OFFSET: 0x00D25920 // OFFSET: 0x00D26600 // OFFSET: 0x00D27060 // OFFSET: 0x00D2AF90 // FUNCTION: fn_21707 void CGameMode::IgnorePacket(const unsigned char*) { } // OFFSET: 0x00D2C2B0 // OFFSET: 0x00D2F150