#include "Contents/GuildInfo.h" #include "Client/Mode/CGameMode.h" #include "Client/Mode/ModeMgr.h" #include "Contents/Actors/GameActor.h" #include "Contents/Actors/Pc.h" #include "Contents/World/World.h" // OFFSET: 0x00AE41C0 // FUNCTION: fn_18030 void GuildInfo::ChangeMemberPosition(int aid, int cid, int position) { for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) { if (it->accountId == aid && it->characterId == cid) { it->positionId = position; it->positionName = this->m_positions[it->positionId]; return; } } } // OFFSET: 0x00AE4740