#include "Contents/MapPropertyMgr.h" #include // GLOBAL: gl_24816 CMapPropertyMgr* g_mapPropertyMgr; // OFFSET: 0x00CA7640 // OFFSET: 0x00CA76C0 // OFFSET: 0x00CA7790 // OFFSET: 0x00CA7880 // OFFSET: 0x00CA7E70 // FUNCTION: fn_20979 void CMapPropertyMgr::Clear() { if (this != nullptr) { this->m_properties.clear(); } } // OFFSET: 0x00CA7EA0 // OFFSET: 0x00CA7F90 // OFFSET: 0x00CA7FB0