#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H #define RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H #include "UI/Buttons/UIReplayButton.h" #include "UI/Window/UIFrameWnd.h" class UIBarGraph4; class UIStaticText; class UIReplayControlWnd : public UIFrameWnd { public: bool Slot03() override; void Paint() override; int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override; bool RefreshInfo(); /* 00B4 */ UIReplayButton* m_playButton; /* 00B8 */ UIReplayButton* m_pauseButton; /* 00BC */ bool m_paused; /* 00C0 */ UIWindow* m_buttons[4]; /* 00D0 */ UIBarGraph4* m_progress; /* 00D4 */ UIStaticText* m_texts[4]; }; #endif