#include "Contents/Effects/DummyEffectLauncher.h" #include #include // OFFSET: 0x00E4C1C0 // FUNCTION: fn_24281 bool CDummyEffectLauncher::OnProcess() { float frame = static_cast(static_cast(timeGetTime() - this->render.unknown_008C) / 24.0); return frame <= static_cast(this->lifeFrames); }