#include "Contents/Effects/AstralStrikeEffect.h" // OFFSET: 0x006F4830 // FUNCTION: fn_06828 CAstralStrikeEffect::CAstralStrikeEffect() : CEffect(1768) { } // OFFSET: 0x006F54B0 // FUNCTION: fn_06834 bool CAstralStrikeEffect::Slot06() { return this->ActorExists(); }