#include "Client/Mode/ActiveGameMode.h" #include "Client/Replay.h" #include "Contents/Configuration/ServiceConfiguration.h" #include "UI/Window/UIWindowMgr.h" // OFFSET: 0x00A94FD0 // OFFSET: 0x00AA5F70 // OFFSET: 0x00AA1800 // OFFSET: 0x00A88490