#include "Contents/MapSkyMgr.h" // OFFSET: 0x005B8DD0 // FUNCTION: fn_03432 void CMapSkyMgr::Unused() { } // OFFSET: 0x005B8F00 // FUNCTION: fn_03435 bool CMapSkyMgr::LoadData() { return this->m_script->Load("Lua Files\\MapSkyData\\MapSkyData", true, false); }