#include "Contents/Effects/CellRangeEffect.h" #include "Client/Mode/CGameMode.h" #include "Client/Mode/ModeMgr.h" #include "Contents/Actors/Skill.h" #include "Contents/Camera/Camera.h" #include "Contents/Effects/EffectMemoryMgr.h" #include "Contents/Effects/Particle.h" #include "Contents/Ground/TerrainHeight.h" #include "Contents/World/World.h" #include "Resource/World/TerrainResource.h" #include "Utility/Math/AffineMatrix.h" #include "Utility/Text/FormatString.h" #include #include // OFFSET: 0x00B43050 // OFFSET: 0x00B431B0 // OFFSET: 0x00B433E0 // OFFSET: 0x00B43420 // OFFSET: 0x00B43520 // OFFSET: 0x00B43920