#include "Contents/Effects/CommonFloorEffect.h" #include "Contents/Effects/EffectMemoryMgr.h" #include "Contents/Effects/Particle.h" #include "Utility/Math/AffineMatrix.h" #include // OFFSET: 0x006FD760 // OFFSET: 0x006FD8C0 // OFFSET: 0x006FD900 // OFFSET: 0x006FDB30 // OFFSET: 0x006FDB70 // OFFSET: 0x006FDCE0 // OFFSET: 0x006FDD90 // FUNCTION: fn_06940 bool CCommonFloorEffect::Slot06() { return this->ActorExists(); } // OFFSET: 0x006FDDA0 // OFFSET: 0x006FE060