#include "UI/Window/UIBattleMsgOptionWnd.h" #include "Contents/MessageTable.h" #include "UI/Lists/UIScrollBar.h" // OFFSET: 0x009335E0 // FUNCTION: fn_12726 void UIBattleMsgOptionWnd::Slot35(int delta) { if (this->m_scrollable != 0) { int step = this->m_visibleRows - 1; if (step > 3) { step = 3; } if (delta >= 0) { step = -step; } this->SendMsg(this->m_scrollBar, 7, step, 0, 0, 0); } } // OFFSET: 0x00910C40 // FUNCTION: fn_12510 UIBattleMsgOptionWnd::UIBattleMsgOptionWnd(UIWindowContext& windows, UIFrameContext& frames) : UIFrameWnd(windows, frames, 0) { this->unknown_00B8 = -1; this->messages.push_back(LookupMessage(0x50B)); this->unknown_0108 = -1; this->unknown_0110 = 1; this->unknown_010C = 0; this->messages.push_back(LookupMessage(0x4FD)); this->messages.push_back(LookupMessage(0x4FE)); this->messages.push_back(LookupMessage(0x4FF)); this->messages.push_back(LookupMessage(0x500)); this->messages.push_back(LookupMessage(0xFBF)); this->messages.push_back(LookupMessage(0x501)); this->messages.push_back(LookupMessage(0x502)); this->messages.push_back(LookupMessage(0x503)); this->messages.push_back(LookupMessage(0x504)); this->messages.push_back(LookupMessage(0x505)); this->messages.push_back(LookupMessage(0x506)); this->messages.push_back(LookupMessage(0x507)); this->messages.push_back(LookupMessage(0x508)); this->messages.push_back(LookupMessage(0x533)); this->messages.push_back(LookupMessage(0x60D)); this->messages.push_back(LookupMessage(0x652)); this->messages.push_back(LookupMessage(0x653)); this->messages.push_back(LookupMessage(0x654)); this->messages.push_back(LookupMessage(0x656)); this->messages.push_back(LookupMessage(0x657)); this->messages.push_back(LookupMessage(0x93D)); this->messages.push_back(LookupMessage(0xBA4)); this->messages.push_back(LookupMessage(0xFBC)); this->messages.push_back(LookupMessage(0xFBE)); this->text = LookupMessage(0x509); }