#include "Script/LuaScript.h" #include "Archive/PakRegistry.h" #include "File/File.h" #include "File/ResourcePath.h" extern "C" { #include } #include #include #include // OFFSET: 0x00AFC830 // FUNCTION: fn_18323 LuaScript::LuaScript() : m_state(nullptr) { } // OFFSET: 0x00AFC860 // FUNCTION: fn_18324 LuaScript::~LuaScript() { this->Close(); } // OFFSET: 0x00AFDDB0 // FUNCTION: fn_18336 void LuaScript::Close() { if (this->m_state) { lua_close(this->m_state); this->m_state = nullptr; } } // OFFSET: 0x00AFDD60 // FUNCTION: fn_18335 bool LuaScript::Execute(const void* bytes, std::size_t size) { return this->m_state && luaL_loadbuffer(this->m_state, static_cast(bytes), size, "buf") == 0 && lua_pcall(this->m_state, 0, 0, 0) == 0; } // OFFSET: 0x00AFDE60 // FUNCTION: fn_18338 bool LuaScript::Load(const char* name, bool resourcePath, bool looseOnly) { if (!this->m_state) { return false; } std::string prefix; if (!looseOnly) { prefix = "LuaFiles514\\"; } std::string path = prefix + name; path += ".lub"; if (resourcePath) { if (!ResourceExists(path.c_str(), looseOnly)) { path = prefix + name + ".lua"; if (!ResourceExists(path.c_str(), looseOnly)) { return false; } } } else { if (!g_pakRegistry.Exists(path.c_str(), looseOnly)) { path = prefix + name + ".lua"; if (!g_pakRegistry.Exists(path.c_str(), looseOnly)) { return false; } } } CFile file; if (!file.Open(path.c_str(), 0, resourcePath, looseOnly)) { return false; } const std::uint32_t size = file.GetSize(); char* buffer = new char[size + 1]; file.Read(buffer, size); buffer[size] = '\0'; file.Close(); if (luaL_loadbuffer(this->m_state, buffer, size, "buf") != 0 || lua_pcall(this->m_state, 0, 0, 0) != 0) { std::string error = lua_tostring(this->m_state, -1); this->Error(name, "%s\n", error.c_str()); lua_settop(this->m_state, -2); delete[] buffer; return false; } delete[] buffer; return true; } // OFFSET: 0x00AFD1D0 // FUNCTION: fn_18328 void LuaScript::Error(const char* caption, const char* format, ...) { char text[500]; va_list arguments; va_start(arguments, format); _vsnprintf_s(text, sizeof(text), _TRUNCATE, format, arguments); va_end(arguments); MessageBoxA(nullptr, text, caption, MB_OK); } // OFFSET: 0x00AFDC60 // OFFSET: 0x00AFC9A0 // FUNCTION: fn_18326 bool LuaScript::Call(std::string function, const char* signature, ...) { if (!this->m_state) { return false; } va_list arguments; va_start(arguments, signature); lua_getglobal(this->m_state, function.c_str()); int inputCount = 0; while (*signature) { luaL_checkstack(this->m_state, 1, "too many arguments"); char option = *signature++; if (option == '>') { break; } switch (option) { case 'b': lua_pushboolean(this->m_state, static_cast(va_arg(arguments, int))); break; case 'd': lua_pushnumber(this->m_state, va_arg(arguments, int)); break; case 'l': lua_pushnumber(this->m_state, va_arg(arguments, double)); break; case 's': lua_pushstring(this->m_state, va_arg(arguments, const char*)); break; default: this->Error(function.c_str(), "invalid option (%c)", option); break; } ++inputCount; } int outputCount = static_cast(std::strlen(signature)); if (lua_pcall(this->m_state, inputCount, outputCount, 0)) { std::string error = lua_tostring(this->m_state, -1); this->Error(function.c_str(), "%s\n", error.c_str()); if (this->m_state) { lua_settop(this->m_state, 0); } va_end(arguments); return false; } for (int output = -outputCount; *signature; ++output) { switch (*signature++) { case 'b': *va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0; break; case 'd': *va_arg(arguments, int*) = static_cast(lua_tonumber(this->m_state, output)); break; case 'l': *va_arg(arguments, double*) = lua_tonumber(this->m_state, output); break; case 's': *va_arg(arguments, const char**) = lua_tostring(this->m_state, output); break; default: this->Error(function.c_str(), "invalid option (%c)", signature[-1]); break; } } if (outputCount) { lua_pop(this->m_state, outputCount); if (this->m_state) { lua_settop(this->m_state, 0); } } va_end(arguments); return true; } // OFFSET: 0x00AFCD90 // FUNCTION: fn_18327 bool LuaScript::CallTable(std::string table, std::string function, const char* signature, ...) { if (!this->m_state) { return false; } va_list arguments; va_start(arguments, signature); lua_getglobal(this->m_state, table.c_str()); lua_getfield(this->m_state, -1, function.c_str()); int inputCount = 0; while (*signature) { luaL_checkstack(this->m_state, 1, "too many arguments"); char option = *signature++; if (option == '>') { break; } switch (option) { case 'b': lua_pushboolean(this->m_state, static_cast(va_arg(arguments, int))); break; case 'd': lua_pushnumber(this->m_state, va_arg(arguments, int)); break; case 'l': lua_pushnumber(this->m_state, va_arg(arguments, double)); break; case 's': lua_pushstring(this->m_state, va_arg(arguments, const char*)); break; default: this->Error(function.c_str(), "invalid option (%c)", option); break; } ++inputCount; } int outputCount = static_cast(std::strlen(signature)); if (lua_pcall(this->m_state, inputCount, outputCount, 0)) { std::string error = lua_tostring(this->m_state, -1); this->Error(function.c_str(), "%s\n", error.c_str()); if (this->m_state) { lua_settop(this->m_state, 0); } va_end(arguments); return false; } for (int output = -outputCount; *signature; ++output) { switch (*signature++) { case 'b': *va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0; break; case 'd': *va_arg(arguments, int*) = static_cast(lua_tonumber(this->m_state, output)); break; case 'l': *va_arg(arguments, double*) = lua_tonumber(this->m_state, output); break; case 's': *va_arg(arguments, const char**) = lua_tostring(this->m_state, output); break; default: this->Error(function.c_str(), "invalid option (%c)", signature[-1]); break; } } if (outputCount) { lua_settop(this->m_state, -1 - outputCount); if (this->m_state) { lua_settop(this->m_state, 0); } } va_end(arguments); return true; } // OFFSET: 0x00AFD2A0 // FUNCTION: fn_18329 int LuaScript::GlobalInteger(const char* name) { if (!this->m_state) { return 0; } lua_getglobal(this->m_state, name); if (!lua_isnumber(this->m_state, -1)) { return -1; } int value = static_cast(lua_tonumber(this->m_state, -1)); lua_pop(this->m_state, 1); return value; } // OFFSET: 0x00AFD310 // FUNCTION: fn_18330 std::string LuaScript::GlobalString(const char* name) { if (!this->m_state) { return {}; } lua_getglobal(this->m_state, name); if (!lua_isstring(this->m_state, -1)) { return {}; } std::string value = lua_tostring(this->m_state, -1); lua_pop(this->m_state, 1); return value; } // OFFSET: 0x00AFD490 // FUNCTION: fn_18331 bool LuaScript::HasTable(const char* name) { if (!this->m_state) { return false; } lua_getglobal(this->m_state, name); return lua_type(this->m_state, -1) == LUA_TTABLE; } // OFFSET: 0x00AFD4D0 // FUNCTION: fn_18332 std::list LuaScript::TableKeys(const char* name, int) { std::list keys; if (!this->m_state) { return keys; } lua_getglobal(this->m_state, name); if (lua_type(this->m_state, -1) == LUA_TTABLE) { lua_pushnil(this->m_state); while (lua_next(this->m_state, -2)) { keys.push_back(static_cast(lua_tonumber(this->m_state, -2))); lua_pop(this->m_state, 1); } lua_pop(this->m_state, 1); keys.sort(); } return keys; } // OFFSET: 0x00AFD830 // FUNCTION: fn_18333 int LuaScript::TableInteger(std::string table, int keyType, std::intptr_t key) { if (!this->m_state) { return 0; } int value = -1; lua_getglobal(this->m_state, table.c_str()); if (lua_type(this->m_state, -1) != LUA_TTABLE) { return value; } if (keyType == 0) { lua_pushnumber(this->m_state, static_cast(key)); lua_gettable(this->m_state, -2); } else if (keyType == 1) { lua_pushstring(this->m_state, reinterpret_cast(key)); lua_gettable(this->m_state, -2); } else if (keyType != 2) { lua_pushnumber(this->m_state, static_cast(key)); lua_gettable(this->m_state, -2); return value; } if (lua_isnumber(this->m_state, -1)) { value = static_cast(lua_tonumber(this->m_state, -1)); lua_pop(this->m_state, 1); } return value; }